Shadead
Shadead
Shadead

It is no where near as difficult or as big of a drop to ward off casual play. You gain most levels from doing one or two quests without dying more than say ten times. Which with the way it checkpoints isn't that hard. You can kill a few zombies and die. They won't be there when you return from death.

Even if they had scored, it would have been a dumb call. The Patriots stopped lynch one time? Not to mention that if you watch him when he gets tackled, he almost always falls forward. It was a no brainer run situation.

My family arrives tomorrow... So yeah not everyone celebrates on the 25th.

Lol you are delusional. The majority of the bugs are bugs. Trust me I know what connection issue are since I often game with a friend on the other side of the world. I was not even referring to the post mortem kills either. The more buggy situation would be where someone is lag walking across the screen and won't

The sometimes super powerful fallen elite on forgotten shore. Most everything that happens in pvp (for the record I do enjoy the pvp). Titan super can be odd at times specifically in terms of the wave that travels in front. Flying across the screen from a phalanx punch and dying from impacting the wall a mile away

Not being overly dramatic. These are all bugs I've experienced. I was not online during the no death run but the people that were don't even want to waste their time again.

Minotaur health regen, oracles marking you even though they are all dead, atheon not porting anyone and just standing in place, only two people being ported, not being ported out of the portal when trying to exit, no oracles spawning, etc

I've run the raid about forty times and several times on hard difficulty. Yet I still have not had the boots drop for any of my characters. Thankfully the new Iron Banner rewards will finally allow me to hit 30

Meant for reply to someone else...

Destiny is not fine. There is a thread on reddit currently. I'd also like to note that Driveclub worked for me last night with no issues. The game still needs some love but today's issues are likely from psn patch day problems.

arrange your team into three groups. Facing straight ahead from the spawn, put two just left of the first tower location. Put one just right of the first tower point. The last two should be on the far right tower point. Each group should be in good spots to take out oracles. Try to put bubble titans on the left and

Do the nightfall and you get 31 rep per win. The bounties are grindy but you do get 10 % more rep per item for the class item, shader, and emblem. Which means leveling the rep gets faster.

There was nothing majorly wrong with the PS3 OS. It made sense from the start. 360 OS was ass backwards at the start. And currently from what I understand some features can only be voice commanded? Or it may be only easily found through voice command on XBone.. which again is ass backwards. That said the PS4 needs

The changes they list are many of the same reasons that TF2 bores me. They keep taking the thinking out of games and trying to give us Facebook hat hunts. Obviously, I'm slightly exaggerating but simplifying everything does not necessarily make something better.

bunny hopping is the more common term. Basically you jump while pressing the strafe key in the direction you jump. While in the air you arc your aim to the opposite direction of the strafe. As soon as you land you do the same in reverse. By doing this your speed would increase to an insane amount due to a bug in the

I've never gotten into MGS nor have Kojima obsession. I do however have plenty of games to play on my PS4 but anyways... loved the demo mostly because it was a mystery. Kind of the same reason I love Phoenix Wright games, you have to spend some time thinking about what you are being shown.

My favorites are the complaints that Infamous is too much like Infamous (Just a recent one I remember. Don't take too much into the game choice people). Also, Assassin's Creed nabs a lot of flack for similar aspect but seeing as that one comes out so often it does wear thin. Yet if either game drastically changed to

Sadly no game will likely ever be able to hold a candle to it.

No, people literally begged them to make it. If I remember correctly they didn't even want to make the game but people would not leave them alone about it. And the bugs were left because that was part of the fun. And if you think that is a bad thing then take a look at Team Fortress 2. The game started out as a mod

The aftermath that followed led to a friendly fire incident. The cops are not trained to be a military force. Hell how many videos are there now of police overreacting to unarmed individuals? And you think that giving them the fire power to kill an entire city is a good idea?