Too busy for a shirt, but it'd make a nice poster.
Too busy for a shirt, but it'd make a nice poster.
The cases, no, probably not, but none of them contained proprietary hardware. It's all just casemods. It's really not difficult to have a couple hundred or a couple thousand empty Steambox cases ready to be filled with off-the-shelf components.
Then you're not the target audience.
Seeing as how most of these hardware manufacturers just need to take one of their premade configurations, slap a sticker and Steam OS on it and send it out, I can't imagine they'll be losing any money from poor sales. The Gigabyte computer they gave out to the folks at Steam Dev Days was just a Brix II with a decal…
You're not the target audience then.
Then you're not the target audience.
Then you're not the target audience.
I know exactly what you thought. I was correcting you.
Game feel is incredibly difficult to get right, so I've got this sneaking suspicion that all of the different styles will play strangely. The platforming will be too floaty, or the sidescrolling will be too slow, or the RPG won't be balanced.
You are not responsible for the movement of your character(s) in Patapon. It's closer to Guitar Hero than anything else at that point. It's not grid based because it's an autoscroller. Requiring you to move your character independent of the music without being grid/rhythm based input is incredibly silly.
Do you want your current PC to sit in your living room?
The touchpad is the replacement for the analog stick.
It still has eyes, just not the weird touchscreen with buttons all around it.
I don't mind it, honestly. As long as we're keeping the trackpads, those are the real innovation.
This looks like Crypt of the Necrodancer only garbage.
The post originally said 25:01.
The record is 24:01, not 25:01. Still though, it's nice to see so much coverage of AGDQ here.
I definitely know it from growing up in America, I dunno man.
It's also really graphically intensive to do AA, and the screen's resolution really isn't high enough to benefit.