When did Rainbow 6 go from mapping out squad-mate’s paths pre-mission, setting waypoints, planning breaching strategies, etc. to just a normal MP shooter?
When did Rainbow 6 go from mapping out squad-mate’s paths pre-mission, setting waypoints, planning breaching strategies, etc. to just a normal MP shooter?
You joke, but I’ll wager 90% of the traditional FF Exploration is gone from this game and it’s just plot-point to plot-point gameplay.
Ugh, they sucked all the charm out of the original.
Pretty sure I’ve been playing games since (sigh, I hate that I can say this) before you were born.
Can someone explain the internal logic of being able to grapple onto a person from 100 yards and use them as the anchor point to zip-line smash into them at high speed? How does the person you grappled to not get knocked down in the process?
AIO liquid cooling is SO cheap to make now however. They can charge a huge premium because it’s “new.” However, all companies are sitting on tech that they’re going to release in 2-3 years that is basically ready to go now. It will take some renegade Chinese MFG to push it to market to bring the cost down. Just look…
It’s not a binary answer... it’s a combination. The sex-negative West and the distribution costs are both factors in the game not being localized. That being said, they purposefully didn’t region-lock the Asian version so that it could be imported easily. It’s a smart business decision, albeit one that will cost fans…
It’s not just consoles... GPU/CPU manufacturers are sitting on all kinds of horsepower and not utilizing it because they want to maximize the profit of each hardware cycle. The manufacturing cost difference between a GTX 960 and a Quadro K6000 isn’t represented in the MSRP difference, it’s just they know they can sell…
That’s why we need stronger hardware... I’m not saying “consoles need to be stronger” I mean GPU’s, CPU’s, APU’s, etc. There is so much horsepower being left on the table by all GPU/CPU manufacturers simply because a slower advancement in technology means maximizing the profit of each cycle. These hardware companies…
This just highlights the need for powerful hardware. This is what video games can look like RIGHT NOW, as in TODAY. This isn’t some “future cold-room supercomputer CGI Blur rendering;” this is possible IN-GAME with strong enough hardware in November of 2015.
HBox and FChamp are my favorite FGC Heels.
This is the only appropriate method.
Don’t try to argue logic with the logic-less... just move on. This whole situation sucks and people who feel they’re “above” this type of game are just too busy enjoying other people’s sadness.
Because none of those titles have the visibility of a Dead or Alive game.
Yeah, because WE demand that they be so, or else we won’t sell them.
So... which part is your company gonna take issue with, you browsing a games website on the clock, or accidentally seeing some cartoon nipples on a female chest...
to be fair, a lot of those games come over censored.
Like most things... it’s the principle of the thing. The games have a cult following (I enjoyed them immensely) but typically don’t sell that well.