Rybka
TheRybka
Rybka

D I S G U S T I N G.

The art so far looks super shoddy. Like, Newgrounds circa 2008-level quality. Everything looks like it was transplanted from a very well-lit room into dark environments, which makes it look cheap. And what’s the character in screenshot 3 grabbing onto? In the game, that was a magnetic power to slingshot you around

Unless I’ve missed something, what could he possibly show? The footage shows the way pixels loaded in during his score run, which is the pattern from an emulator, not a legit arcade cabinet. His one witness was also found to be a liar (and wasn’t even there for it!). What could he possibly have left?

Anyone else have trouble focusing on other things while exercising? I would try watching movies or playing video games while on my own stationary bike in my home, but I’d frequently have to rewind portions or just do badly in games.

That’s fair - thank you for taking the time to explain why you like it. Maybe I’ll give it another shot one of these days.

Fun story about DA:I.

I keep hearing this, but why? I played it for a few hours and it was such a slog.

Absolutely, and tbh I’d rather they’d spend the time crafting a new narrative and instead just bring over the best parts of those games.

What a shame. That would have been fantastic. It’s hard to fault Bethesda though.

1. Arby’s Bronco Berry sauce

“Bump stocks were used in the worst mass shooting in US history, the 2017 Las Vegas massacre which resulted in 59 deaths and 422 injuries.”

I did play a few - off the top of my head, Maplestory, Dungeon Fighter Online, and Runescape. Curiously, although two of those had gachapon mechanics, none of the three had quite the same setup for loot boxes. In fact, I know that Maplestory at least integrated it a few years down the road, and DFO likely did too

1. Silly cosmetic items (in large numbers) as drops or microtransactions (TF2)

Valve used to be my favorite devs. I came home from high school every day to play Half-Life 2, Team Fortress 2, or Portal. I remember when they teased Portal 2 and used indie games as a platform to do it - earning potatoes on your profile through doing weird, oddly specific things (like standing at an exact X, Y

On Long Island, I was offered a small apartment without internet for $1,200 a month, plus I’d have to rake every fall. That was, and still is, considered a good deal.

Lemme get a uhhhh...

Is that part of their brand image, though? Do you, as a customer, want to buy dingy disposable laptops - craptops, if you will - that are wheeled around for grade schoolers or do you want to purchase a premium machine from a brand that establishes itself as refined?

...but if you want to do stealth missions with other players (which, as I’m sure you know, is useful for more cable ties, more ECM jammers, usage of security cameras, multiple vantage points), voice chat is pretty much required unless you all use text chat. Solo stealthing missions is much more (and pointlessly)

That’s awesome. I was just playing through this again the other day and was thinking about how it probably didn’t sell too well and wouldn’t get a sequel, even though it’s a pretty good game. I would definitely buy a sequel to it.

I don’t mind paying more for games. The fact that the price has stuck at $60 despite the colossal increase in the size of teams, cost of tools, salaries, and inflation means something’s gotta give.