Resilga
Resilga
Resilga

It's good to see that in the flood of nonsense that keeps popping up here on Kotaku that there are still people who have a deeper appreciation for character design and are willing to share that with everyone.

ack, I can't edit my post after a certain time limit...

But I just want to add. Take a look at that Sorceress picture with the skeleton. Look at how tenderly she is holding the skull, pressed to her bosom as the skeleton is infused with life once more.

The Sorceress is making sure to support the skeleton's head

Kotaku, if you care about the quality of your articles at all, you will toss the chucklehead who wrote this one to the curb and ask HokutoAndy to write your future articles about Dragon's Crown.

The Fox women in Muramasa were also well endowed and also the main magic users in that game. This is completely consistent across all Vanillaware games!

MIND BLOWN.

Ok, while I'm at it. Do you want to know why the Sorceress has large breasts?

First, let's take a look at previous Vanillaware game. In Odin Sphere, the Queen of the Underworld has very large breasts:

How they have handled the press for this game has been turning me off of Kotaku.
You, with your amazingly thoughtful comment, have put the final nail in the coffin for Kotaku. I'm done reading it. I dislike so many of their other sites because the stories went from enjoyable to pandering. After "Tropes against Women in

"HURR HURR STEROIDS AN TITS OMG!!!1" Ok, Trolltaku shenanigans aside,
let's actually talk about the ART DESIGN of the Dragon's Crown Dwarf:

Nintendo is unusually conservative....but for the most part, Zelda games are always about a boy in green who has to save a girl in purple. Which is why I love this idea so much. It flips that completely on its head.