You’ve seen Kung Fury, right? ;)
You’ve seen Kung Fury, right? ;)
A summary of the changes from Jeff from Overwatch.
This is my favorite from my game:
Found a better screenshot
Yeah its meant to be THICC but the article writer didn’t catch it. Thicc with 2 c’s specifically is meant as more a positive term of plus sized woman or just a women with a more gracious figure than the standard super thin type.
She’s bustier than your average Pokémon character, but I agree— when I think of “thicc” characters, I think of Ellie from Borderlands 2, Zarya from Overwatch, or Zhanna from Team Fortress 2. Or Rose Quartz, Amethyst, and maybe Jasper from Steven Universe. I’m not sure whether “thicc” (and/or “bara”) refers to muscle,…
Yeah, she isn’t thick at all. For a character that’s properly thick, Mei from Overwatch fits the bill.
Not thick, nor a villain. Surprise!
No, she isn’t really, but I suspect her big clothing leaves fans with the impression that she is.
Look up wicke is thick
I dragged my ass and got distracted so I’m not terribly far in the game yet but I’m getting the same impression. That description makes no sense to me.
She thicc.
The Funhaus guys talked about this during a podcast recently. They’ve seen a drop too but had the best answer for it: “who cares?” If people really want to see their favorite youtubers they’ll seek them out. How the views are calculated we don’t really know and it’s not worth stressing about.
Yes, they should maybe look at FFXIV and implement similar tech for scaling levels according to the dungeon, or whatever. At least they are giving us the option to block XP gain, which is I guess a compromise
So it seems that the healing only happens when the spell is first cast, it doesn’t stick when the spell continues to work after it’s been cast.
Being overleveled for just about everything makes up for later. Because holy crap about that later.
no. That’s bethesda’s way of doing things in that no matter where you are in the world, it levels up with you. It destroys immersion in that there is no sense of advancement when you can’t feel differences in power levels. I absolutely hate games that do that. I want to be able to go into other zones and 1 shot things…
the level cap gets very soft later on, I was overleveled for the end stuff but it didn’t make a great deal of difference (still using early weapons might be)
I enjoyed being over leveled versus her and other bosses. They don’t need to change anything.