Pyro3000
Pyro3000
Pyro3000

I wonder if by "less addictive" he means "the art was changed."

Thanks for the clarification.

Physical media also has a lifespan attached to it as well. Eventually the data is just naturally unreadable.

1.) More socially acceptable to play games in public on a phone.

I wouldn't be surprised or unsurprised at it coming out either this year or never at this point. It's been in the works since FFXII was released on the PS2... It feels like Duke Nukem Forever 2.0

It has two seperate full length stories. You're talking about this like it's Soul Sacrifice Delta.

E3 starts in less than four weeks, which means it's prime season for ridiculous rumors about all the games that will show up this year. (Final Fantasy XV! The Last Guardian! Halo 5!)

I haven't even felt like setting my Xbox back up to get any of them. They're mostly games that look unappealing or I already bought ages ago.

With the 3 million sale gap between Xbox One and Playstation 4, it's probably too late now. I've pretty much written Microsoft off this generation.

I pretty much only pre-order from the PSN now. When I have extra money for the month and worry that I'll just spend it on food, I tend to just go through the upcoming games lists and grab the games I know I want to get anyway.

I just wanted to clarify because there seems to be some confusion.

What some of Skyrim's cut content is—and how you can access it on PC (including how you can kill children in the game. Apparently, it seems as if this "feature" was actually cut from the game).

How 8 people designed 150 dungeons

Not much, currently. I've just been using mine for FFXIV lately and playing my PS3. I was just talking overall between all the generations.

It's a cool deal. It would just suck to pay $50 on a specific game and lose it.

as a multi console gamer with a nice PC, I've always found Sony to have better games, but that they look a lot less enticing in the advertisements. I ignored some games for years only to find out they would be some of my favorite games when I actually decided to play them.

If it takes you a year to log 120 hours into a game then MMOs are not for you.

recovery time is sort of up to the player and how they made their character.

The thing with this generation is that it isn't about textures this time around. It's about effects and the ability to put more on the screen without murdering the framerate. That and overall functionality.

You have to keep in mind that people have been fantasizing about VR for decades and now people are excited to see it finally coming around. Nerds that have accumulated billions are going to shell out for this. No question.