Paquete_PT89
Paquete_Pt89
Paquete_PT89

As I grow older I feel more comfortable spending money to support devs that took a gamble and made special experiences, it doesn’t matter how much content I’m getting, time played etc. It’s all about rewarding those who love the art and give it their all. That’s why I bought this and Unravel as soon as they came out

Angel of Darkness was my first Tomb Raider game. I didn’t finish it and I know that it wasn’t a good game, but there was something about the atmosphere and tone of the game that I still recall fondly and I can’t even explain it.

Badlands is my favorite iPhone game! Love that thing

Great little game and great way to start my gaming year. Thank you for showing that ;) Happy new year!

You can play solo. I don’t have any friends playing it and I’m having a blast. Every now and then I end up with a cool group of people and everyone is nice and communicating through mics. It’s not mandatory to talk though, once everyone knows the maps and the operators’ specialties you sort of “communicate” without

I don’t understand how something “at least existent” (in your own words) can be used to raise the value of a game. There are great single player experiences that tried to add a multiplayer component and failed spectacularly. Why should that be encouraged?

Aaah, Dying Light, a true gem in a year filled with sequels. And this feels like a great DLC, that ending! Can’t wait to try this and see what Techland does next

I don’t want to go full on hyperbole but this was the worst conference Sony has done in years. That’s ok, I guess, because they were really on a roll with their conferences. This just come off as badly prepared when it shouldn’t feel that way. There was no first party bomb dropped. There was a lack of cool and

Portugal. Add me on PSN: Paquete89. I’m still learning Siege though and haven’t played factions in a long time ;)

It’s ridiculous how much they’re charging for this games. It’s almost cheaper to buy the original system and play them there (/hyperbole). Prices are absurd though

Absolutely! Funny thing is that I missed it on Ps3 and only lost myself in the factions mode with the remastered version. Absolutely loved it! In fact, just a couple of weeks ago I was thinking about my most anticipated thing gaming-wise and came to the conclusion that it was TLOU 2, but specially for the multiplayer!

The multiplayer is the best I’ve played in recent years (along with TLOU factions. If you liked that mode, then Siege is the game for you!). Content comes down to your priorities and it’s a relative measure. When you buy a shooter do you spend a lot of time in the single player campaign? If that’s your favorite part,

Just the thought of comparing a game story to a porn story makes me sick. Videogames are way pass that point, it’s not even funny.

Some of the maps are a lot bigger than the ones in the beta. I just played one for the first time and in both our attack rounds we couldn’t figure the enemy’s location. There’s a really cool map on an actual airplane with lots of rooms to discover. The maps are some of the best I’ve played in the last 5 years.

Rainbow Six Siege for me. Best MP experience I’ve had in a long, long time. It was my most anticipated game when it was announced at E3 and the final product certainly delivered on my expectations. I’m too old for all the jumps and dashes in COD. This is slower, more methodical and tactical. No match plays the same.

Will buy Rainbow six:Siege and it will be my first and only AAA game from this last trimester. Technical issues aside (and they suck!), the gameplay is just something I’ve been eager to get on consoles. Reminds me of The Last of Us multiplayer (and that’s my favorite MP experience this gen). I like the slower pace,

Dying Light was one of my biggest surprises this gen (along with SOMA) and I’m definitely ready to go back to that world once this expansion hits. I’ll bite the 20$

“For my grandson John, I’ll leave this special ticket to a John Malkovich movie”

I hate when they do this. Heavy Rain did it as well, it kills me inside.

I like the fact that we now live in a time when a small developer can achieve something like this in their game. It blows my mind a little.