Joule thief!
Joule thief!
It was ok. Couldn't have the flashlight out and a weapon at the same time which annoyed some people. It also had an overabundance of "monster closets." I played all the way through it, so it wasn't awful.
lazy game design.
No video of a playthrough?
Bring Mother 3 to the Switch!
My brother gave my infant son an N64 for Christmas, equipped with Ocarina, Mario 64, and Pokémon Snap. My brother's a good man.
Jason, you have finally given me an excuse to tell one of my favourite sea stories. My experience was hugely satisfying one.
I gave myself a sort of bagel-shaped Brazilian as I removed the bag.
I’ve just found myself rocking in my office chair with silent laughter for several minutes, desperately trying to hide the fact that I’m reading about Torch shitting into a bag taped to his ass on the clock.
charge your fucking phone
What kind of “reader” doesn’t read the article?
It definitely appears to be that the stickbox that Nintendo purchases for use in joycons are defective.
^^^ THIS. ^^^
Ditto. I basically ignore the stuff coming out of the “Big 3" because it really isn’t my thing.
I am 100% against raising the base price. There is nothing to suggest that if we start accepting a higher price point out of the gate that any of that money will be given to the people in the field or it’ll eliminate micro transactions. That money is going to go into the stockholder’s dividends and executive bonuses,…
...or instead of increasing the retail price publishers could finally start to scale down their budgets again, not to mention crunch. RDR2 is horrible if you look at it’s production. It costed a shit load of money and had a shit load of crunch time for the stupidest shit, details and what not that no one needed.
There’s a bunch of... questionable takes here, honestly.
never advocate price rises, some will benefit most will change nothing and still do all the same things. Essentially you will pay more for the same problems, crunch isn’t a financial rewards problem it is an ethics/time management in the workplace problem.
As somebody who mostly plays indie and Japanese-made games, I’ve been almost entirely insulated from the whole “dearth of single player experiences” that’s being described in the article. It was interesting to read about, and I’ll count myself lucky that I’m not invested in EA, Activision, or Ubisoft are and aren’t…
This guy has done cinematics of all Fortnite’s events since Replay Mode was introduced. He’s the real deal.