Ohka15
Ohka15
Ohka15

Bethesda will find their games have very short lifespans if they curb modding, especially if they do it to clear room for microtransactions. I understand Fallout 76 is a unique case but if they try the same shit with TES VI or Starfield people will go off those games hard and fast, and won’t come back to them.

They don’t want it on steam because they are planning on releasing Microtransactions. Most likely purely cosmetic thing, since steam requires 30% of all microtransactions - it means bringing in more money from the game.

For at least the initial beta and release period (the beta kicks off in October), there’ll be one more launcher you’ll need to keep track of.

They’ve been pushing the Creation Club for a long time, and have made statements that indicate they’re likely going with paid (or as they call them ‘premium’) mods moving forward, while treating unauthorized mods as illegal tampering with game files (which they can do under US intellectual property laws).

This reminds me of a rumor that went around Pre-E3 that stated Bethesda was going to block outside modding for Fallout 76 and only allow curated mods, in an effort to curb adult mods and promote paid modding. Having the game only available via the Bethesda Launcher, could be a sign of that plan, and the game could be

Thank god not a windows store exclusive

I’m getting a bit tired of having to register for Yet Another Service every time I turn around. That’s part of why I haven’t bothered with Creation Club, even once I learned that they have ‘free’ mods every so often. And why I don’t have GoG & GMG (and others) alongside my Steam, Origin, Ubisoft, and Blizzard

Jesus Christ Fahey we’ve got all these new Lays flavors and NOBODY’S TELLIN’ ME ABOUT ‘EM.

I felt bad that I only learned something had happened just a few days ago, I did reach out to send my well wishes to you. Glad to see you’re back! <3

Hooray! Best of luck with your continued recovery, Fahey!

The issue isn’t whether the market is there, the issue is the dollar signs in execs’ eyes.

There’s a bit of Prisoner’s Dilemma there though. A lot of games are trying to be the only game you ever play again; but if one publisher backs off, it’ll be dominated by the others that keep doing it. It’d take a sudden, industry-wide shift to stop chasing Games As A Service.

CD Project Red is not like most developers, they are not being dictated to by a powerful publishing prescence. The success of Witcher 3 has given them incredible latitude to develop their next project at their own whim.

I have zero interest in playing multiplayer games, even less in a game thats supposed to be story and character driven. The idea of the story being closed off by voting is even less appealing. I don’t want my story choices dictated by other players. Since I usually wait a while to buy games, that means that anyone who

I think it’s bad idea to try to do an online multiplayer RPG that is so narrative driven. For one, most people don’t agree on which direction to push the narrative.

I can’t stand this drive toward multiplayer games, and I find the assumption that my experience, as a fan of a series that has always been single player, will be “enhanced” by the introduction of other people is asinine in the extreme. Short-sighted at the very least.

I have a feeling Games as a Service will not be so big in five years. These things ebb and flow just like JRPGs were “dead” five years ago and now seem to be thriving things change. I don’t think a single player epic RPG will ever really go the way of the Dodo but they may change. Kirk’s suggestion we see more “Double

this whole mess just makes me so sad. i miss bioware. :,(

Officially being able to make your own characters probably won’t happen, but the second video implies a variety of characters. I imagine if it takes off, there would be a group of people hacking it to use custom characters.