@Cptn.PaxtonAstypalaea(ColonialMarine): Personally I'll add a projector for showing maps, photos, etc.
@Cptn.PaxtonAstypalaea(ColonialMarine): Personally I'll add a projector for showing maps, photos, etc.
@Kobun: That would mean players will need to be connected to the internet constantly in order to play. I'm not sure that's a good scenario for most games nowadays.
@Andrew Wyatt: People these days...
@aggrostack: Goya was a visionary.
@That mop mutant: Coming up next: God of Duty: Chains of Profit.
@doubtful: I can't help but wonder why if the app store was so messy they didn't organize it better.
@BubbleF**kingBuddy: I fail to see the relation between your reply and the original post.
The fastest erased demo too.
@Trogdor: The Burninator: Well, we are assuming the only drawback of this compatibility is the friend list limit. But we don't really know if there are other features limited by this compatibility. As I said in another comment, it reminds me of backwards compatibility in Windows (for MS-DOS).
@ca$h: Workarounds are nasty things that can end up bitting your ass when you least expect them to.
@the-hypnotoad: Yes, that's a problem most RPGs have. The main story pushes forward but most of the time you know you can forget about it and do all the sidequest.
@The Forgetful Brain: Well, I guess what you say is essentially true. Sidequest don't push the story forward and so is hard for them to be as engaging.
@cptincognito: I totally agree about DA:O. I haven't played ME2 yet, but I found the sidequest of the first one lacking, so I guess they at least improved that.
@kearneybobs: Here in Spain the retailer price is pretty similar to the one in Steam.
@josh6135: Here: [store.steampowered.com]
@AOClaus: Monkey Island multiplayer!
@halfthought: I agree, the inventory and the side quests where the weakests points of ME for me.
@Friedhamster: I agree they could change it a bit (not because it doesn't work, mind you).
@-MasterDex-: Maybe they just mean kirby games will evolve in 2010.
@Gyaruson: IƱigo :P