Myria
Myria
Myria

I guess they can safely claim, “No Assembly Required”.

While handheld firearms were not until FF7, there were definitely cannons in FF4-FF6, and possibly earlier (I don’t remember FF3 enough).

No rerelease of A Link Between Worlds, though?  =(

If you’re on the top, the only place you can go is down.  So Sony has nothing to gain monetarily for letting developers cross-play.

I own one PlayStation of every factory color...except that gold one. Gray, blue (test kit v1), green (test kit v2), black (Yaroze home dev unit), white (Video CD), midnight blue (10,000,000 celebration prize), and PSone.

One of my favorites from the awful games block was Mega Man DOS.  It was downright hilarious.

Technically, in the Japanese Famicom Disk System version, you could access it without cheating, because there’s an arbitrary code execution glitch in the second quest. Speedrunners abuse it to reach Zelda in three minutes.

As far as I’ve seen on the Zelda wiki and such, Will Wright is the only real person to have a cameo in a Zelda game.

“scaly” hehe

I had an idea this morning of having the Don Corneo scenes be with Cloud putting on a Super Crown.  Too bad that I don’t have any PhotoShop skills...

Asriel Dreemurr <-> serial murderer

Or.....you can just play on emulator and use cheat codes.

Hackers already know its codename: Mariko.

Especially since they are rigged. The owner sets how many times the game must be played before players are allowed to win. Link for the manual. This dad committed theft by taking; the mall committed theft by deception.

Fat lot of good that does when the boot ROM of most Switches has an unfixable bug allowing full control of the console. People who want to cheat will cheat. You’re pretty much only inconveniencing regular players.

I spent two years of my life cheating the hell out of Dreamcast then GameCube PSO. I ran around that game like a goddess. The other cheaters couldn’t do anything to me =^_^=

It’s cool how the community is still finding stuff in games 20 years later.  FF6 recently had a 30-minute improvement with the Thamasa skip.

It’s never been distribution that’s been the problem for releasing the old games - it’s been making sure that they can legally distribute it themselves, with the various copyrights and trademarks that make up parts of the finished product. Consider how much of a pain it would be to sell Goldeneye for N64.

Your example of the NES is a bit misleading. The fuzziness there is actually caused by a flaw in the way that the original hardware generates the NTSC signal. Using a proper upscaler is not enough to fix it. Instead, you need to modify the system with a difficult mod called the “NESRGB”. (The mod involves desoldering

I’m just sad that there aren’t more being released for 3DS. Using a stylus to play is so much faster than controller input.