MrGilder
MrGilder
MrGilder

Yeah, "noticed." Everyone's experiences and mileage with the new system will vary. I, for one, have had some of the most thorough and satisfying conversations in my five-year long Kotaku career since the conversion happened. The new way in which your profile tracks your comments and replies, and allows you to

Yeah, it was freeware. This XBL version of Spelunky is sort of like the Wii version of Cave Story. Revamped graphics, same gameplay.

Little Jenova Synthesis in the cover image is making me extremely happy right now.

The old order dies. A new order rises.

I could ask for more too. Physical retail release please.

That makes sense. I'll fill their pockets with salve and potatoes. How can they resist?

I'd love it if there was an option to switch graphics so that you could play the original pixely style on your TV. That'd be fun. Either way, this is looking like a no-brainer purchase for me.

Yeah. I'm still trying to figure out how to get adventurers to move into a house. I've got like 3 built and no one is interested.

I don't have a problem with it personally. I'm a huge fan of franchises that evolve as new ideas emerge. And new ideas stem most readily from the fresh perspectives that can only come from new talent . Incremental improvements and learning new mechanics is my favorite part of the JRPG experience. The experimental

I don't know. It's sounds like you're farther than I am. I don't have anyone above 5 right now.

Dungeon Village is an awesome village management sim with cute sprite graphics. You get to outfit little adventurers and build shops so they can buy lil' swords to kill lil' slimes. Super addictive. The "lite" version is free, which lets you play for 2 in-game years. The full version is $5.

Yeah, Dungeon Village is pretty fantastic. I'm glad I made it my first choice for my foray into the world of mobile gaming. If I'd have bought it as a budget DS game for $20, I'd be satisfied with it, so $5 is simply great.

I got a new android phone over the weekend, but so now I'm having trouble pulling myself away from Dungeon Village. Otherwise I'm getting in alittle Trails in the Sky in whenever I can. I'm trying not to get involved in any console games . . . as I want my plate complete empty for whenever Last Story decides to grace

My copy is all paid off. Has been since the day after US release was announced. Bring it on Sakaguchi!

I couldn't agree with you more. I wasn't arguing that there's a huge recognizable celebrity factor in games. The comment I responded to said that when the Miyamotos and Kojimas go away, there'll be no more big names in the industry. I was merely responding that that's not true. There are lots of figures out there

Well, one can argue that most SRPGs are highly influenced by Fire Emblem. The series dates back to the 8-bit days. It's one of the fathers of the genre. That's hardly a sleight against FFT.

Tidus is definitely a big offender. Asymmetrical pants for the win!

I agree that too many people bitch about permadeath. It's easy to work around if you choose to do so. If anything, I think dying characters and items that wear are two of the series greatest strengths. Finite resources in Fire Emblem make the player consider the consequences of every action in a way that other similar

I couldn't agree more. Games like Trespasser sit on a strange place in my "games I think are good scale." It gets filed under the category of "titles that I think are fascinating tech demos, but were executed rather poorly." The game was full of interesting ideas that the current tech and development staff just