MrGilder
MrGilder
MrGilder

Stupid and fun are the key words. I don't think anyone out of their teens can truly play Gears and take it any kind of seriously. I play those games when I WANT to laugh . . . but then I feel bad cause I don't know if I'm supposed to laugh . . . cause that nice author lady put so much hard work into crafting all this

Hahaha I agree. But you said it didn't have to be based in reality.

If it doesn't have to be based in reality, then I want a glorious widescreen HD Castlevania in the metroidvania mold. Super traditional gameplay with unprecedentedly crisp, clean visuals, and a massive amount of content, huge map, loads of collectibles, multiple playable characters, etc.

Now playing

Alestorm. So much piratey goodness. So much keytar. So little recognition.

Have you tried NCSX.com? I get all my imports from them. Play-Asia has a rotten reputation.

Gears of War trying to be serious is literally the only thing in gaming that makes me laugh harder than Portal. It's wonderful when a heartfelt dialogue about the devastation that surrounds everyone is immediately followed up by a character announcing that he will turn on the headlights of his vehicle by proclaiming

The title of this article made my head spin with possibilities, which the picture eventually cleared up.

I actually did a lecture two years ago focusing on Gawker's star system, and tied it into the philosophies of Michel Foucault, who wrote extensively about the process of discourse, and the bizarre ways in which we determine who does and does not have "expertise" in communities. The entire star system is a bizarre

I don't even like ME and I'm going to say ME2. It's quite simply an insane amount of content for around $20. More bang for your buck is always the way to go.

I love this costume for Serah. I think it's the first one that I actually like, that I wouldn't be ashamed to have my wife walk into the room as see me using. Everybody wins.

Find out I'm losing one of my jobs - Xenoblade confirmed for US release afew days later. Thank goodness I had birthday money for the preorder.

I've been around here since before there were stars, and I never got one. I like to think that I contribute intelligently on a pretty consistent basis. I commented once on Jalopnik on an article about slot cars, and immediately got a star. The system has always been arbitrary rubbish. That being said, the lack of a

It's pretty much the only must have game on my watch list for 2013 thus far. I'm a tremendous fan of both Level-5 and Ghibli. It's a no brainer.

Nice try, but we all know that Fantomas plays the sousaphone . . . poorly.

I like when the Earth gets destroyed in the beginning. Thank you Don Bluth.

I appreciate that they're going for a Monster Hunter feel. That's initially why I was so excited for Dragon's Dogma. But Monster Hunter benefits from a slower more plodding pace, and a genuine feeling of weight and heft to your every action. It's approach to combat doesn't require a lock-on because of its sense of

I'm hoping that's true about the early build. Since the beginning, I've been defending this game against nay-sayers, 'cause I thought it had genuine potential. And now that people are changing their tune toward the positive, I'm making the opposite shift . . . and I hate it.

Is anyone who has played the demo as unsatisfied as I am with how weightless and disconnected the game feels? There's no significant feeling of impact when you strike something with a weapon . . . and it leaves me wanting. Maybe the "Souls" games have me spoiled at this point?

I'm in the same boat. I got it a month ago, and haven't even played it. Granted, I only paid $30, but it's still a bummer.

Skulls for the skull throne.