Well, this is pointless because of the major difference in population. Like Sweden where I live we're around 9 million people, compared to the US with a couple hundred of millions of people.
There's a worrying and disgusting amount of hype surrounding the iPhone 5. Seriously, it's JUST A PHONE.
Well, I'm not that sure. At first it seems like a great idea. But I have a hiking bag ready for tomorrow when I'm going on a 4 day hike to, and the backpack weighs just over 42 pounds but it's pretty Ok to carry to be honest because of the sturdy waist support which helps a lot. This vest seem to lack proper waist…
Yeah, either that or a pro cyclist.
And I who just recently bought new headphones, like seriously two days ago.
Otherwise you can just simply put the alarm clock/your phone 6-10 feet away from you so you can't reach and turn it off unless you get out of bed.
Seriously Giz?
I know, I know. I only had to say it that way just because :P
I feel exactly the same. I mean, I played ArmA 2 before it was cool and no one gave a damn about the game. Then came DayZ and suddenly everyone had the game or everyone knew about it. Sure, it's good for the devs, but it's a little sad for those of us who knew the game before DayZ.
I still wear a wristwatch, because you have to stay somewhat classy and properly dressed.
Well, I've had to break into my house a couple of times. Fortunately there's almost always a window slightly open on the second floor which I can use.
But then again, the people who want to break into your hotel room is rarely the kind of people who have the know-how to hack the locks, so the problem isn't that huge.
S.T.A.L.K.E.R, sure, modern time so you have firearms instead of swords and it has no "character development" like Skyrim (I think that's what you call it in english). The games' got an pretty good story in my eyes, and unmatched atmosphere and in my eyes they're really good games. Sure, the graphics might be a bit…
It's still a win-win for Bohemia and the DayZ-team.
Then they can't use the ArmA 2 engine at least, there is no way in hell that engine runs on an Xbox 360, considering how resource-demanding ArmA 2 is. Sure you can optimize the crap out of games when you put them on a console because everyone has the same hardware, but there's still only so much you can do.
Right now, 3.
Well, yes. They took off successfully and they've flown for a while successfully.
Yeah, it doesn't stick. But will it blend?
With the art style and colors, yes, but in terms of polygon count, lighting and texture resolutions, not so much.