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Funny how Full Sail didn't make the top 8, seeing how prevalent their advertising campaign is.

HELL YEAH!

Now playing

@Ivan Joidherpus: Of course, but that doesn't mean we shouldn't take a scientific look at the technology behind Natal.

@The Maginomicon: Oops, meant "flailing" but "failing" seems ironically appropriate here.

@c4pt_chunk: 1. His opinion as a prominent dev leader matters a lot, and really, what are the odds someone at Microsoft would be willing to seriously consider an idea so diametrically opposed to Natal's tagline of "no controller required"?

<— I was "Jon from Texas"

*groan*

2,820,000 = NSMBW (Wii)

From what I've seen, there's an inherent design flaw with Project Natal.

Reminds me of this short video I saw a long time ago of how our in-game characters would fare if they had the same physical condition as their players.

@WhiteSkyRising: @Rastervision: Your tumor is in another castle.

@johnnywalker85: As a heavy proponent for "Full Motion" gaming, I am keenly aware that we are about to enter an age of gaming wherein the physically disabled are inherently incapable of participating.