Lovcraft
Lovcraft
Lovcraft

Despite owning the WiiU for over a year now, I'm still largely undecided on the system. My wife made massive use of it for about two weeks when she did a 100% run of Lego City Undercover and I spent some time with ZombiU. Other than that I've played a bit of Black Ops 2, and some Assassin's Creed 3 using the

I picked one up just over a month ago, and haven't regretted it. I'd picked up the PS4 back in January, and it might be that I am a bit of an Xbox stalwart (I would not use the term fanboy), as even acknowledging that Sony made a better console, I like the Xbox One more. So I'm very glad I picked one up.

I don't play much in the way of MMO's, so the aspect of "tricking" people has never really crossed my mind, but if given the option, I'll usually play a female character. Mass Effect, Skyrim, Saint's Row, Dragon Age - all of them I rolled as a lady. Even in multiplayer (non-MMO) like Halo Reach/Halo 4, Call of Duty:

Sony's taken the middle ground on their motion controls in a kind of "do-no-harm" fashion. When done right (Infamous is the most recent example I've played), they can add just a touch of variation to the controls.

That's a fair point. There are plenty of other ways to innovate in the field, but I do feel that motion controls were one of the most likely places to find innovation. By opening up the ways you can interact with a game, you expand the options available to developers. To me it's like CGI in movies. Yeah, it can be

It's interesting to see the backlash against motion-controlled games. For years there have been howls of "nothing is really innovative" from gamers looking at the current gaming landscape. Motion-controls have probably the biggest ability to change that as they change the fundamental way of interacting with the

This show was completely my jam for many years. I worked in campaign politics for eight years and would yell at the TV while watching this the same way my wife, with her master's degree in chemistry, yells at the science on all of the police procedurals. Although the West Wing generally got more right than they got

Wow, there are a lot of folks who like to complain about the guys in these videos breaking working stuff. If that's how they want to spend their money/time it's fine by me. It's not like they broke into my house and stole my stuff.

I get where you're coming from. I don't really play at a "professional" level. I go for "holding my own." My mouse is a Microsoft wireless mouse that my daughter made me get because it was red and the rest were "boring."

I have the opposite opinion on gamepads. I can't hit jack squat with a mouse/keyboard on the PC, but do great on games where I can use a gamepad. BF3/4, UT2004, TF2 are all games I play with a gamepad and can hold my own. Thank god for xpadder. Back in the day (read 1999), I was damn good with a keyboard and mouse

I wound up with largely the same reaction to the Souls games. Others liked the game, and that's great, I just did not get any sense of accomplishment from it other than "I got through this part on Dark Souls." It often seemed like difficulty for the sake of difficulty and that pushed the game from "an enjoyable

I've been having good times still in GTA Online, but mainly with a good group of friends who I started a Crew with. We mainly ignore the rest of the community. We've got enough people to do most of the missions and have enjoyed that. We are all excited for new content. A lot of folks complain about having to do

Facebook's business model boils down to one thing: If you are using something and not paying for it, you are not the customer, you are the product.

Thou shalt not keep charging the same dug in enemy the same way, hoping to get by him "this time."

I would be curious to see how this translates across more platforms. My PC pile of shame is around 40+ games (out of about 100 that I own), and a lot of that is filler from Humble Bundles. However, my console piles of shame are much smaller. Out of about 70 360 games I have on my shelf or hard drive right now,

Yeah, PS+ on the PS4 is largely a game of "Well we promised you something and we can't give away our AAA titles yet so here's the latest PSN game." That's actually pretty cool in and of itself that game go straight to free PS+ games, but PS3 and Vita seem to get a better quality of games. Sometimes makes me sad I

Oddly enough, of all the games they've given away, the only two that I've owned have been Halo 3 and the first Gears of War. I was paying for Xbox Live long before they started giving me a couple free games a month, so two free games, even old games, is still a pretty good deal for the $3-$4 bucks a month I pay for

I've got a laptop with i7 Processor, Nvidia 670M (2GB model I think), 6GB DDR3 ram. Bought it roughly 16 months ago. Don't honestly know the rest of the specs as I didn't build it myself, just ordered it stock [an Acer model], and it's completely possible I paid too much. There are modern games that it runs great

The difference between 720p and 1080p and 30fps and 60fps adds maybe 5% max, to the enjoyment I get out of a game. No reason to demand it. I demand good games. Not high graphical fidelity. Also my $1200 gaming computer can't pull 60fps on a recent game without cutting either the resolution or other graphic

In all fairness, I was able to play through MGS4 in around 4-5 hours, but only by skipping all of the cut scenes and playing on easy. Put in the cut scenes and the game length about tripled. I remember beating the game around 1 in the morning and about an hour and a half later my wife came out to see why I wasn't