KruleWorlder
KruleWorlder
KruleWorlder

if people think that these days

prompt him to want to pay for relatively minor digital extras

they are just not allowed to record lap records or violate the now in place speed limits.

so, GM got away with crappy for decades....

yeah, that would have been REALLY exciting... not. come on, this is hollywood. Everything is all flash and no guts, and that thing would have had the audience rolling on the floor laughing, before getting up and walking out of the theatre (which they probably did anyway. but not because of the car).

it’d be popular if it were real. not necessarily because of Bob, but OLDS DELTA!!!!!

Hasegawa would never stoop so low. Revell on the other hand....

BeamNG runs on the Torque3d engine and comes with the editor built in. but you obviously know your way around a 3D engine.

Gonzo, if that’s all you want, how about looking at Unreal or Unity engines? free, and you can make your own games. However, you can create your own levels and vehicles for Beamng already.

don’t be ridiculous. BeamNG uses Torque3D, NCG uses RomuEngine

ah, do you remember in the ‘olden’ days when Formula 1 stood for the pinnacle of speed and power?

the website is full of gross spelling and grammar errors

or maybe they should be paid for laps completed. more laps=more money??

Methinks you made yourself (Russell) look pretty stupid here.

I still find it amusing that these modular sort of system makes an appearance every five years or so. (never as a production version, of course)

I love this show so much, i made my own cars to replicate the episode. all are 1/25 scale

it’s also on grass. try it on tarmac

that was my immediate thought. if factory stuff fails, toss it and get an exhaust guy to bend up a custom exhaust headers. hell, if they can do it for hot rods, they can do it for a ferrari.

As you can see, the Sonata Hybrid provides a wealth of information to the driver.