I played the balls off of this game until I realised that once I got to a certain point it was just recycling three or four quests and there was no actual ending to it.
I played the balls off of this game until I realised that once I got to a certain point it was just recycling three or four quests and there was no actual ending to it.
Well, here's hoping the MW3 split-screen multiplayer is better.
A handful of times I tried to splitscreen Black Ops with my wife. Her asp layer 1, me as player 2. Every time we started a new match, one of us would get their inversion switched - sometimes it would invert my wife who normally plays 'normal', other times it would 'normalise' me when I usually play inverted.
XBL. I imagine the glitches have been fixed by now, but we returned the game inside a week - if splitscreen had worked day 1, or if it had had a good story, we'd have kept it. Since it failed in both areas it had no appeal and I didn't want to sit around waiting for it to work.
Will it work better than the broken-ass excuse for splitscreen Black Ops had, that would randomly switch your inversion with the other player, and overwrite player 2's loadouts with player 1?
That's my thought too. I don't get it.
I'm really hoping Andy having sex with a fairy in the woods is a go-nowhere plot device too. That has bad news all over it, and not in an interesting way.
My main issue with Marnie wasn't her age, but she had a sudden transformation from neurotic palm reader to bad-ass witch that I think we all assumed that Marnie was only driven by Antonia. We didn't really get enough time with Antonia-free badass Marnie before the end of the season to establish her as a menacing…
I bet this photo turns up on a flat-earther website somewhere as "proof" of... something.
One could argue that he's doing something about it by spreading the word to consumers of smartphones in an effort to educate them about the economy they're supporting - kind of like how everyone started giving a shit about blood diamonds back when they made that movie, Blood Diamond, and how everyone suddenly wanted…
Yeah, it's kind of frustrating when you buy someting that is useful and functional and get painted as following the trend because everyone else made the same conclusion. I personally don't want an iPhone, but it's not because I'm joining in on some countercoulture anti-Apple revolution. I just don't want an iPhone.
Every mass produced everything, really.
All last season, my wife and I were dying with anticipation for what would happen next. This season, none of that... until this episode. We feel kind of ripped off, because we just waited a year for more True Blood, and when it arrived, it was shit.
What I really liked was how quickly he resolved that: no mucking about, he realises the red button must lead to another room through the same door and goes to investigate - it doesn't work, but it was the smart thing to do. Rory repeatedly displays an awareness that characters in TV shows never have, which can often…
Exactly.
I didn't finish SR1 myself, I found it controlled in a kind of clunky way, didn't look very good and I just found it generally offputting. Basically in SR1 the Saints go from a two-bit gang of nobodies to controlling the city of Stilwater, then at the end their boat blows up, taking out the Boss. In SR2 you wake up in…
I'm guessing it's because every time someone mentions Saints Row, people pass it off as a GTA clone. SR1 was a GTA clone. SR2 went to a whole other place, and GTAIV was a massive letdown by comparison.
I always considered the Boss in Sr2 to really just be reacting with equal force, except masybe in the Brotherhood storyline. The Boss totally brought then on him/herself.
Yeah, I wish their stock character choice wasn't so awful looking, but I know I'm going to spend about half an hour tweaking my own custom character so it doesn't bother me one bit.