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Kanji
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Nomination: Mionix Naos

Kilik's never been a high tier character. He just functions with a combination of both range and speed which makes him difficult for players who don't know what they're doing. It makes him something of a noob slayer since Kilik players can simply spam quick/long range basic attacks to chip their opponent down and the

I made a valid point in my original post and you decided to respond like a twat with all your, "I REPRESENT A LARGE DEMOGRAPHIC OF GAMERS!" bullshit like the fucking casual gaming emissary, so I treated you as such. If your post was worthy of a dignified response, I would have given it one, but it wasn't. Oh look. I

"I represent a large demographic of ignorant consumers who prefer to be nickled and dimed out of more money than the product is worth rather than affording a cheaper and more complete experience based on nothing more than the illusion of a 'free' product that appeals to my lack of economic sense."

Gotcha.

God no. The F2P model is absolutely horrendous for people who want a complete experience. I like that I can pay $10/mo for however long I wish to play and get access to everything. Hypothetically, if you want everything in a F2P game (yes, I know it's unlikely someone will purchase 100% of everything that's available

Being a hardcore player, I know that end-game guilds typically have a stranglehold on their servers economy and just about anything else within their power to control. As for freedom, I'd love to see it done right, but I haven't seen it done yet. The more "sandbox-y" a game becomes, the more it opens up to being

The only "snafu" SC4 pulled was the Yoda/Vader console exclusive character nonsense when they later released them as DLC on the opposite consoles. The only DLC for either game beyond that was a handful of costume/item sets for the Create-a-Soul mode. I'm not sure how like 1% of the total Create-a-Soul costume parts

The "problem" with MMOs is that every game has a system of mechanics and attracts a "hardcore" player base that sets out to learn them. These are players that min/max every facet of their gameplay. So my question would be: What happens when players learn the game's "dynamic" behavior? What happens when players know

The DeathAdder was my go-to gaming mouse 'til I discovered the Mionix Naos. It's essentially the same as a DeathAdder (only 2 extra thumb buttons, though 2 additional ones on top to change DPI settings), only a bit more ergonomic and has a better feel to its build quality. The little flare on the right side are really

I'm sorry, but my opinion is not wrong. You have the right to disagree with it, but it's still my opinion. Secondly, why the fuck are you replying to a comment from 2 years ago?

What is it with DotA 2 player's natural reaction to be a condescending asshole? See my response here: http://kotaku.com/probably-its-b… I'm not a new player, the learning curve isn't difficult, and the game isn't above my skill level. It's just not fun to play. Period.

"It's just boring cuz yer bad!"

Zzzzz. Typical DotA player argument. I understand the nuanced mechanics of the game. Both DotA specifically and MOBAs as a genre (I'm a Diamond ranked player in LoL). I understand all the nuanced mechanics of the game, but none of that matters when the game itself isn't fun to play.

That's my favorite part. While I would like League to update their graphical fidelity (as in, higher res textures, better models, etc), I love the style. DotA 2 looks so drab and dull to me. The visuals are as boring as the game is to play.

1a.) I say arguably purely because it's impossible to have 100% factual, statistical evidence in this particular scenario. Once again, it's like saying, "Vice City is most people's favorite GTA game." or "FF6/7 are the fan favorites of the series." There's no statistic to back either of those up, but it doesn't make

How cute. Once again, you highlight your inability to comprehend anything I'm actually saying. Let me spell this our for you and pretend I'm writing it for a 5 year old, because apparently that's the kind of babysitting your stunted brain requires:

Soul Calibur 2 is largely considered the best 3D fighting game of all time. Believe me, the community won't be dead because a few insipid retards decided not to buy it for a trash bonus character. I'd imagine it'll flourish quite well being a community centered around people who actually play the game. Being forced to

No worries. Idiots like yourself won't be missed in the community. So I guess it's a blessing in disguise more than anything.

The worst type of fan is still better than no fan at all. These people are getting pissy because they're glorified Zelda fanboys who don't even give two shits about the game in question. See my Madden example above. It's like buying an entire game just because you like a band licensed on the soundtrack. If you do

It's not a major selling point though. It's a single character. Your use of numbers to back your claim hold little weight because said people were likely interested in buying the game to begin with. When you're already going to buy SC2, why not go with the one who has the most iconic bonus character? That does make

Keyword: ONLY. These comments are saying, "No Link? No buy." I'm not saying you can only enjoy the game as a competitive fighter, but if you're seriously not going to invest in one of the best 3D fighters ever conceived just because of a mostly useless bonus character, you're fucking stupid.