Kaemonkei
KaemonKei
Kaemonkei

thought the exact same

That picture pretty much sums up what the black guy is thinking. Sigourney Weaver style "KILL......ME!"

That was the point. To show how pointless such choices are, because most people will go in expecting those choices to be vital because of their experience with past Bioshock games. The lack of choice is yet another twist that manages to still surprise the people going in LOOKING for the twist.

Seriously, it's like she played an entirely different game than I did. The story is filled with all sorts of nuances that make it extremely complex. I've seen pages and pages of comments on forums analyzing how various things fit together. The only thing I can agree with her on is that you do feel a bit limited in

Yeah I don't see how she thinks the combat gets in the way of the atmosphere either. The combat is part of the atmosphere.

We're at the war museum. I cannot recall ever having lost my place in a narrative before, but I barely grasp my relationship to this man, Slade, or something. I'm so busy killing I can't hear him talk to me, either.

It's not long before I stop seeing Columbia, and start seeing only levels to be strip-mined, chasing the blink. My revolution is a mad jangle of coin-clutching and cake crunching. I no longer care to listen to the voxophones. I don't hear what Elizabeth is saying to me. Kaching, crunch, hiss, the clunk of objectives