JohnGreenArt
JohnGreenArt
JohnGreenArt

OK, so I have this on PC and my Steam library says I have the "Crew Expendable DLC" (which I should, I entered a separate code for it), but I can't find it in the game. What menu does the DLC show up under?

I think sometimes it's not just about how much content a game has, but the rate at which it allows the player to access that content. So when an open world game gives me 1 story mission, 2 side missions, and 3 distracting activities I can do, it's usually a good balance. I know exactly what I need to do to further the

So long as the tutorial shows you the controls to kill someone, but from there on the same controls are for kissing.

Ideally the designers would take those players into account. Just as the designers of Shadows of Mordor have. In Shadows of Mordor if you keep dying at the hands of the same orc, that orc just gets more and more powerful. The point is, they found a way to make the player's failure/dying a part of the narrative, and

I absolutely LOVE how much personality the orcs have that I'm encountering. They've all come off as unique, even just the random orcs I run into. A couple chance encounters have managed to kill me, and as a result they get promoted, and they all come off as individuals, not the same-old orc over and over again. They

It seems to me like a dodge roll would only work in a scenario where you know your opponent can't change the direction of their attack. So if they're swinging a ball and chain at you, say straight down on your position, rolling out of the way might be a good idea. Once that ball is coming down, it has to follow

I recently started a new playthrough of Fallout 3, as I just got it for PC (played on PS3 previously) and can now pump it full of mods. Similarly I jumped back into Skyrim after installing mods that adds locations from Skyrim as it appeared in TES: Arena, about 200 or so new NPCs, and more monsters.

I blame the Blue Raja.

I imagine this is a little like what a Wii version of BioShock would've looked like.

I'm still curious about the game, and overall I like the look of it, the visual style, but whenever I see those hands they seem to betray the tone the audio is trying to convey. Like if the camera turned around and we saw the guy, I almost expect him to look like "Billy Blazes", the fireman from Fisher Price's Rescue

Henry's got a serious case of Wreck-It Ralph hands.

Spacerim?

Star for Rodina.

Maybe he's doing CPR?

Tahkzzk

Came for Shining elevator. Was not disappointed.

Now somebody animate it with one of the Pikachu elevator shots.

Must save Leaf Phoenix!

Have you played the Cold, Cold Heart DLC? It's definitely worth it. Yeah, the story is a retread of the Mr. Freeze arc from the Animated Series, but hey, that was a fine story so no reason to mess with it. The DLC is very tight and focused, with very little distractions, and so in many ways that makes it feel more