It'd be nice to have the extra stuff on iPad, sure, but I'd be happier still if the in-game music worked.
According to the game's Wiki, Leary brought the project to Interplay to develop. Perhaps what he had originally was used as a proof of concept or pitch material?
Meanwhile, here's the sound of the Xbox One starting up.
I would assume they are! I don't have the game, the pic is actually from Kotaku's earlier preview where they checked for Arm-Fall-Off-Boy themselves.
I think there's a mod for Skyrim that eliminates the loading screens for cities. I haven't tried that one out, I recall when I last saw it on the Nexus it wasn't very stable. I think it was just for the cities, too, since they already existed in the overworld. Dungeons still had loading screens.
Cool, thanks!
I game on a PC and I have a decent set up. I can run plenty of games on max settings and still tell when the low-res model switches to the hi-res model in the distance. Sure, you can tweak a lot of games beyond what they normally allow in-game (via mods, .ini files, whatever) but for the most part the procedure of…
Personally, I don't need the graphics themselves to look any more realistic. What I want is no more "pop in."
OK, what's the reward at the end? I don't have the patience for Dragon's Lair-style cheap deaths right now...
I think you mean the "Batusi", a play on the name of the dance, the Watusi.
Pfft. It's videogames' fault, obvs.
So just for the sake of clarity, you can only play a game from someone else's shared library when that person is not playing any game from their library.
Trailer? This thing's over 8 minutes long. That's not a trailer, it's a commitment.
But will there be a spinoff game starring Rex "Power" Colt???
I was hoping someone would post video of this hangar demo. It's incredibly awesome and I'm looking forward to the final game. The immersion factor looks like it's going to be a big part of the appeal.
No, no, no. THIS is what the Breaking Bad video game should be:
Agreed.