Hundredgunner
Hundredgunner
Hundredgunner

Yeah, King of fighters 14's a weird one, where it started terrible, low quality character models, then they shown off the roster with teams of 3's and the move animations all made it look better each time, character are a little better looking now and ya can tell why they’re not ultra detail for easy costume/palette

Well the fans made their own PR for that, Also the character cg short stories created a narrative around them. People appreciate that more than slide shows.

They should really fire their PR team, this half a game launch and treacle of 1 character a month isn’t keeping the games longevity like their plan was, it’s just made it really lack luster. You only get 1 first Impression with a game and companies need to get this.

Now playing

I mean if you’re going to put a final fantasy on the list, then surely

I wish more would change up the environments,or just the order.

If you couldn’t figure out my opinion from that explanation that sounds like your slow problem. I covered both bases of you knowing the lingo or not in one answer.

One of them sucks, the other doesn’t, simple enough? :/

Tweening an animation, divides a body into parts, that can be rotated and stretched etc to show movement.

Well many games, Like GTA Etc are already heavily movie influenced.

I hope it’s similar animation to the original.

Yeah “Accident”

Iv’e got my Tron Bonne and Tales of destiny 2.

Doo doo doo dee dee dooo

Too bad they take 10 minutes of spinning to take on and off :/