GeraltOfTrivia
GeraltOfTrivia
GeraltOfTrivia

Yep, Oculus Rift support has been in there from the beginning. It wasn't even a stretch goal.

Can you tell me a reason why a publisher would ever allow their game to be paid for once, and shared digitally out to 10 different people? Publishers hate used games, but this seems like it would have an even worse financial impact than used games would.

Why would you need to trust the person you are adding to your family sharing? Seems like if you're the loner type, you could google 'Xbox One Family Sharing Group' and find groups of people who specifically 'family' each other to be able to play free games. It it may be something more organized like a craigslist ad

Yeah I agree. It's impossible that there isn't some sort of catch in all this that we don't know about. Since this plan is probably not going to happen anymore, MS isn't beholden to tell the truth about it's former details since it would only foster even more bad will towards them.

All of them. This game has the potential to bring out your inner misanthrope, by making you realize that the uninfected are far worse than the infected. Fuck the Fireflies and their doctors.

Ignore the PR and look at the logic. Ask any publisher if they're OK with a system that lets one person buy a game, and 10 of his friends are given a means to play the whole thing, for free (although not all at once). They will all tell you NO.

It makes no sense because publishers are upset about used games eating into their profits, and here comes a system that, supposedly, allows the games to be digitally loaned to anyone without charging anything. The consumer would win, but it is simply unfathomable to think this would cause less loss of profit than

I recall hearing somewhere that you had to have the friend on your list for 30 days before they could use it. It still doesn't explain though why any publisher in their right mind would be OK with Microsoft halving their profits by means of this feature.

The question you don't ask is this: Why would publishers allow Microsoft to set up a system where one person buys a game, and potentially 10 people can play it in an unlimited fashion without buying it? This is worse than the used game 'epidemic' that is supposedly killing publishers and developers.

The prequels are way more accepted among younger people who aren't familiar with episodes 4-6. I've talked to teenagers and people in their early twenties who vehemently defended how good they think those movies are. Maybe it's just a matter of growing up with those movies.

At the same time, why would any publisher tolerate their full game being digitally loaned to 10 people without them receiving any revenue for it? Used game discs are one thing, but this feature would mean an even greater loss of revenue. Maybe they abandoned the whole thing because someone woke up and realized how

The fact that they implied that you would be able to share full games is kind of shady. That is what pretty much everyone thought you would be able to do. I'm interested to see if Kotaku will dig deeper into this, as it is going to generate a lot of hate if the one redeeming feature turns out to be a demo loan

Loaning out a game to 10 friends digitally seems like it would make the publishers lose more money than the existing disc-based loaning that happens today. I'm betting we saw the great Xbox 180 because of publisher pressure.

That makes sense. This feature seemed like it would cause more damage to publishers than just letting the current used game model stand. Most used games don't go through 10 different people, but make it where you can digitally let people use it, and pretty soon you'll have clubs that spring up where people only buy

Never thought of them as evil, but they did sort of come across like politicians or extremely wealthy people who live in a bubble, and forget how the rest of the world works. You know, like the guy who thinks $80,000 a year is at the poverty line.

It makes you wonder if there was external pressure from publishers regarding the family sharing plan. It seemed like being able to share a game with 10 other people digitally had more potential to suck dollars away from publishers than just letting people lend their old games out.

I bet the guys at Gamestop are having a huge party right about now.