
I'm not even that big of a fan of League of Legends (the topic most prominent in dunkey's videos) but I really love this guy with all my heart.
I'm not even that big of a fan of League of Legends (the topic most prominent in dunkey's videos) but I really love this guy with all my heart.
This sure is interesting, to be clear, but the amount of knowledge displayed ("there is a group of enemies spawning right there"), specially on an open game like this, kind of kills it to me on videos of this nature. I don't know why though...
I'm going out on a limb and guess that the major factor between good and bad graffiti in games is having either someone on the team that does it already or get some kind of artist consultant on the matter. Its one of those things were you might be a great artist, but if you don't get the medium your working on it…
Its strange that I really liked the first S.T.A.L.K.E.R. but for some reason couldn't get into Call of Prypiat at all. Even after modding the hell out of it (as I did with Shadow of Chernobyl), the combat for instance in Call of Prypiat felt a bit off. I can't put my finger on what exactly, but I didn't play more…
Should have called this yesterday because it was exactly what I was expecting coming from Dennaton. Keep it classy fellas!
Oh wow, still getting replies on this almost 2 year old post? I'm impressed!
The truth is that this isn't exactly new. No that it is that big of a problem for Incus Games really, good for them for making something different, but maybe it should have been mentioned on the article (Blindside, Paga Sangre, and I'm sure there are others out there).
Whoever thought about this should get some kind of commendation. Being able to buy a LEGO Star Wars product without having to pawn an arm and a leg? Sign me up!
This might be a small detail for most players, but the fact alone they are talking actual German, instead of the usual English mixed with Germanic accent, gives me some hope for this game's direction.
This is one of those things I never quite understood. Do people of... larger proportions, just don't feel the breeze down there? I honestly don't get it how could you have that much rear skin showing and don't feel it though.
This title is slightly misleading. When I first red it I thought it was going to be an actual new game, rather than MGS V through Remote Play. So something like "Hideo Kojima Taunts Us with New Metal Gear through PS Vita's Remote Play".
Is this going to be yet another one of those wonderful "North America only" deals? I'm guessing that is the case, since this is only on the US blog, and by not mentioning regions at all on stories like this, I suppose we are to assume the "default" region for stuff like this.
Thank you for the reply, but since this is a one year old repost, I've already finished my game! You can check it out either on my website or newgrounds.
That program sounds a lot better than everything I had during high-school! Game development was for me the best incentive to get into programming, so I'm glad to see that at least some schools understand how powerful game development can be once applied to learning programming and overall design. Shame this wasn't…
Oh, that makes sense! I thought it was some kind of kinja wizardry going on.
Well, thank you for the kind words and advice, but this post was made almost a full year ago, and as you can probably guess, I have already not only graduated, but also finished my game! You can play either on newgrounds or through my site. Be warned though that thanks to some less than optimal optimization, the game…
I honestly did not know that. But for example, how to do you say if you have some knowledge when it comes to the overall use of computers, from knowing how to assemble one, to properly installing the OS an so forth, but not to the point of "Computer Science"? Is there a specific term? Or just "tech savvy"?
I think that saying this is mean might be a bit of a stretch. It shows people laughing, having fun, illustrating what Japanese players will have come February. What's the problem with that?
Well yeah, considering I finished the game a couple of months ago, yes, it is a bit dated :P But thanks for the comment anyway! I've been thinking about using Unity more seriously for some time now, but since I know little about 3D development, I haven't spent much time with it. I know how it works though, so now that…