Gary-X
Gary-X
Gary-X

BAT/MAN: the uplifting story of how young Bruce Wayne overcame the grief of his parents death through therapy and founded the Gotham City Batmen professional baseball team and, against all odds, beat their crosstown rivals, the Jokers, in the World Series.

As if Windows phones need more problems, now they want to kill you.

The problem is: let your world building be world building. It’s beyond cliche at this point that if you encounter some kind of old world structure, somewhere in the narrative the people who made it are coming back to kill you. That’s dull and ultimately ruins the mystery of it unless you can land it really, really

Starred entirely for graphic analogies.

It’s honestly why I liked Wind Waker so much when it came out. It felt like it was veered towards a more interpretive and imaginative art style where things could be played up or down for effect rather than some kind of realism. It’s the last one that truly felt fantastic for me in that way.

Man, the grey and blue batsuit is awesome.

I like his Daredevil work. I don’t know if it was because I only read it a few years ago, but I didn’t like The Dark Knight Returns very much when I read it.

Does it have ham-fisted talking head stuff like the psychiatrists in TDKR? I hated that. Parts of that comic read as major warning signs for the deep end Miller would later plummet into.

WW Ganondorf in particular. Yeah, OoT has that character, but I’ll always love Gandondorf’s resignation to his fate in <i>Wind Waker</i>. Some really wonderful characterization there as he’s the only one with the awareness to know what is happening yet still goes through with it. If you were to adapt WW straight up

It’s honestly so reminiscent of it that it has to be an area of inspiration at least somewhere on the design chain.

I had a similar experience in the South but with the Gameboy color version of DW1&2. I never played 3. Maybe I should...

I really like the varied art style in the early stuff because it amps up the “legend” aspect of the series for me. I tend to imagine their all interpretations of the stories a la representations of Greek myth.

This one, though, is rare in that it actually looks like the contrast was crazy reduced. The whole thing is pretty washed out and dark.

Not to mention that you can absolutely critique stuff like UI. The HP meter being inconsistent is the kind of detail that honestly makes no sense (and I’m kind of baffled it made it past designers).

Yeah. It’s a well written piece, but I don’t think it matters that much. It also never really delivers on it being a “damaging choice,” either outside of the language thing, which is mostly just inconvenience even though everyone who plays these kinds of games knows it anyways.

I can’t not see Paul F Tompkins, and it’s throwing off my space-time understanding.

  • craving whataburger, and you know it’s that magical honey biscuit hour

I had an ex whose grandparents slept like that for 40 years. They pushed the beds together during the day so, in her grandmother’s words, “wouldn’t have to deal with the family’s bullshit questions.”

Now playing

This scene will always ring way too true to me:

Off the Air is probably the greatest thing on TV hardly anyone really knows about.