GOU_NoMoreMrNiceGuy_v2
GOU_NoMoreMrNiceGuy_v2
GOU_NoMoreMrNiceGuy_v2

i for one am looking forward to the day when we can enjoy the epileptic seizure celebrations of a pentecostal player or have a player whip out a live bat from his shoulder pads, decapitate it in the end zone and drink its blood to quench his thirst. Also, not enough incense lighting in the end zone for my tastes.

Nino, nino, nino!

the thing that caught my attention in this vid is that it is indeed enjoyable to watch other people play. depending on the game, it could be more enjoyable actually.

i really hate the multi-sample motion blur in this game... i have it on my ps3 and i don't know if it's the same on the xbox but god it just makes everything into a smeary, muddy mess. wish there was an option to just turn it off.

good lord... you think **I** don't know what i'm talking about? lol...

Now playing

- "Their voxel engine streams straight from your hard drive. No need to load data into RAM."

clearly, the fact that it's possible to kill in the sims means that the game makers are sadistic psychopaths who view human beings as mere objects to be tormented and tortured until they can finally be murdered.

i fucking don't get people.

"You really can't have static texture water."

jesus christ you're delusional.

"But how expensive is it computationally to draw that and how large are the files?"

1. It loads slowly over the Internet. As for textures being all over the place - so what? If the lidar is conferring textures to voxels by way of vertex colirs, they wouldn't be able to "open a texture" AT ALL.

yeah and there are tons of scams that were called scams that actually WERE scams.

you can already do that without voxels....

it's not the future.