GGear0323
GGear0323
GGear0323

The thing is, what is described here doesn’t seem that odd (I don’t mean that in a good way per se). Take away the tone of redditors and the situations described doesn’t seem out of place at a wide number of jobs out there. Long hours, low pay, over-worked staff, inexperienced management, etc... That isn’t so much a

I don’t even know I would say that it sucked. I just felt nothing about it. It had pretty colors and I like the actors but it was very very easy to move on from it. 

I get it. I only recently got the Switch but I got it for the same reason a lot of people got a Wii back in the day; It is a cheaper console you don’t feel too bad for buying only to play a few games on the side or games you think work better on a handheld (or with motion controls in the Wii’s case). People will bring

Yeah, it is kind of a weird way of setting up its own system but it has understandable design to the way it expects you to use it. It costs a lot, comparatively, to use the feature at the beginning of the game because no one actually wants to use it at that point. You are still exploring and you really want to drive

You. Are. Me! I rarely finish any JRPG I play either because I bounce off of them after a few hours (as fun as most of them can be, I always feel like I need to get to others games on want to play as well and not spend 50 hours on this one thing) or, more frequently when I was younger, I would get near the end and

I think you can only fast travel to the Festival (for free) or to any house you own for a fee but the fast travel boards bring the cost down more and more for each one you break. You can buy a specific house that comes with a perk to allow you to fast travel to any road on the map but it can be costly. I think it

I was just thinking that. Do they really need a separate article about everything thing coming in updates or what? I literally hopped on the computer right now, saw the home page and was like, “Another one?”

No, that is just how it is. When more information comes to light or responses are given, the article is either updated (which we see here) or we get a new one. That is how most reporting works unless the story itself is something that someone was chasing and investigating or deserves as much. But this is just a report 

I hear you, but the one thing people seem to miss when this specific conversation comes up is that the blocks people are complaining about are just the ones that hinder your advancement forward in the one main path you are generally expected to follow. No secrets, no upgrades, no hidden tunnels to an optional room.

That hunch feeling may be true for actual hidden items and secrets that you don’t need to move forward in the game but the hidden blocks that simply impede your path don’t necessitate such thinking. The only clue you need is that you are seemingly stuck, blocked from progressing. The first couple times, people may be

But then you can ask, if it that easy, then why put them in? I mean, I assume the joy people get out of Metroid isn’t destroying telegraphed hidden blocks. I guess it is just a staple of the franchise people expect? I haven’t played Metroid in a long time and I am really enjoying Dread but it certainly, without

Not really. Others will tell you that there is some ingenious way the room is designed or some piece of the background that is meant to draw your eye or some other shit like that but right at the beginning of the game, it simply ways if you are stuck, shoot random shit. Once you play for a bit, you start to get a feel

The answer is no, no matter the kind of replies I see you are getting. I like the game quite a bit. I haven’t played Metroid in a long time but I picked up a Switch not long before this game came out and decided to pick it up and I do enjoy it but the hidden blocks are fucking stupid. No one replying to you actually

I kind of care. Sometimes people just want to know. I have been tempted a few times to comment on an article about a game I don’t like or understand how people like and just want to ask “WHY?” There is no other place to do so and get some kind of answer (except Twitter I guess but fuck twitter).

I really really wish people could understand this. I had a lot of fun with this game and then was done with it. Why isn’t that enough? I am pretty sure that is the way it was meant to be. The developers never planned on it being a live service, play this game for 18 months type situation. They made it very clear they

I wouldn’t say it was the same thing with SF5. Capcom wanted a safety net. They didn’t need it but money does tend to ease the mind of publishers/developers. Also, considering the state of SF5 at launch, they were probably right in thinking that they shouldn’t have put out 5 at any time near where they did.  

Yeah, I am a bit surprised by this response to be honest. You obviously would have a harder time taking it further than SR4 but you don’t always have to do MORE. You can make the satire and jokes hit harder, touch on darker/introspective/whatever ideas, make it closer to absurdist fiction if you want (in a

I think technically, she was already booked for that position before they asked her to step out for Taylor. 

The actual ‘plot’ of the show didn’t take up too many episodes of the anime. There were a lot of one-shot bounty hunt episodes and a few backstory episodes. It would feel kind of ridiculous for them to do a shot for shot remake of all or even most of the one-off episodes so I have no doubt they will be incorporating

Wow. I think you have been done for a while now. That was a lot of nothing. You have been saying a lot of nothing for a bit. And you still didn’t dispute the longevity issue that you keep bringing back because you can’t. I don’t know why you think I just enjoy making these numbers up.