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FrigginFragBombs

There are many ways to discipline children and "getting a lick or two" sure is one way of teaching what is right and what is wrong but it is not the only one. I am sure I will get flamed for this now but I think hitting a child is a too easy way out. Yes, you can make it short and drastic and the kid will learn or you

Why good? Because:

I lost a brother, and have seen what my parents have gone through.

We're being pedantic now? http://www.diffen.com/difference/Emp… no, the ability to put yourselves in their place mentally/emotionally = empathy, obviously its easy to be empathetic if you've experienced the same but it isn't mandatory.

It's called empathy. And clearly you have none.

it's called "empathy". Try to get some - it'll help you be a better person.

Its a figure of speech and isnt to be taken literally. It just means i can empathise and imagine how hard it must be.

Nowhere in the article does it mention testers. Also, the new Thief game was garbage. Doesn't it make some sense that there would be cuts? The studio is owned by Square Enix.

He's parading it around like it's his choice, so yeah, everybody can assume it was his decision. I don't care if he's worn out or tired, closing a studio and laying off all but a select few employees is a huge dick move. "Oh but they can get jobs elsewhere", I hear people crying in his defense. Sure, after being

Moot point if the franchise cost half a billion dollars to make.

I think the studio hit financial issues. 4 million Bioshock Infinite copies sold sounds like a lot but I remember hearing when Kurt Schilling's studio made Kingdoms of Amular they needed to sell 3 million copies to break even. There were challenges in Bioshock Infinite's production so I have a feeling they didn't

read this if you haven't...

"The ease with which 2K and Levine are able to spin a studio’s closure and the loss of over a hundred jobs to one of an auteur’s exciting new venture reveals just how poorly we – journalists, players, critics – appreciate the full breadth of people whose labour creates these works."

http://the

Not to be "that guy" But anyone who lays off most of his team who made a great game so he can make some pet project seems kind of a dick. Also, do note that this is a OPINION, and I'm not being a troll looking for attention.

Difference between Ken Levine and the examples pointed out in the article. The guys in the examples left and did something new. Ken fired the majority of his staff leaving them in a shitty position just so he can 'refocus my energy' on smaller 'narrative' projects instead of leaving the company and starting afresh.

Electing to lock your game at 30fps and going nuts with the visual effects and AA is indeed different than being forced to run your game at 30fps because the hardware won't allow anything better.

Except that with 30 frames per second on the PS4 you won't get the same visual quality on the Xbox One.

Half the comments on Kotaku (there are 6 as of this posting) are just as bad as you'd find on that shitty subreddit.

Yes, but even in the case of people like Bieber it's more of a reaction to the person himself than the work. Most people who criticize Bieber probably don't even know a Bieber song. They're criticizing the person, not the work (not that that's better). There's at least a sense that they know who it is they're

I don't know many painters that receive death threats because people don't like the quality of their paintings.