Fisha695
Fisha695
Fisha695

#2 is pretty much what we have now just with the touchpad in place & the PS button moved down a bit.

Made up a few concepts myself over the weekend whilst I was bored.

Did anybody reply to Audi that LEDs still need working electrical circuits to work just like regular lights...........

So the driver didn't have a smartphone that he could take out and show the guy proof? Or he didn't ask the jewler if he had a smartphone/computer/tablet that he could show him the proof on?

My thoughts on the people that always complain about EA digital download versions being only on (or mainly on) Origin.... Do you also complain to Sears because you can only buy the Craftsman brand tool at Sears/Kmart & not at Lowe's, Home Depot? Or do you complain to Lowe's because you can only buy their Kobalt brand

I actually remember when Console games often cost $70-$80.

I could see maybe getting a visual marker experience if everything is modeled accurate to how it is that weekend, but other then that no I doubt it.

I know from NASCAR coverage that if it's a long delay most of them go back to their RV, change into something comfortable and either watch TV, play PS3/X360 or nap. If it's gonna be a shorter delay they usually hang out in the garage/hauler/pits.

There are plenty of Spec series out there where the EQ is 100% identical (well other then whatever wear may be on it from a previous race) and a lot of those series do not allow a lot of setup changes.

I would honestly say at this point DTM is more F1 (or Indycar if you want to compare LMP cars with F1) cars with a full body-shell on them then they are a European equivalent of Stockcars.

Yeah I was reading through the series rules and it states that you have to have the "[engine brand] Power" or "Powered by [engine brand]" logos at certain places on the car. Now the BMW Performance Parts logos that are on the endplates wouldn't be forced so I'm sure BMW (or BMW of America) is giving them some money

Ganassi/BMW did the same thing that the Ford teams did last year, they sandbagged in the "Roar Before the 24" testing which in-turned caused Grand-Am to give them smaller (or bigger whatever way you want to word it) restrictors that allowed them more power while giving the Chevy/Ford teams a bigger (or smaller

And those "BMW Power" logos are only there becuase the Grand-Am rules require them to be there.

Personally I think most wrestling fans would rather have the Simulation style game then an arcadey fighter game. I mean the Legends of Wrestling series was an arcadey game that barely sold (of course that didn't have a WWE branding on it) and from what I've heard both WWE All-Stars & WWE Legends of Wrestlemania didn't

You bring up a point that I think far to many people forget The AKI that made those great games years ago doesn't exist anymore people wise, it wasn't the AKI brand that made those games it was the people that worked for it at the time that have long since moved onto other companies.

I said it last week and I'll say it again. The smart move is to keep Yukes pumping out slightly updated versions through the end of the PS360 lifespan all the while Take-Two creates their own in-house team & engine for the PS4/x720 generation of consoles. Yukes gets 2 more games at the most (going off of the farthest

The thing to remember is that these cars at Daytona (and well every Grand-Am/ALMS race until June) are really just R&D cars for the LMP2 Le Mans engine program. Better to try stuff and fail as well as get the bugs worked out here then during the LM24.

Power Rangers/Super Sentai, Mortal Kombat, Street Fighter. All 3 of those are multimillion(billion?) dollar "fake fighting entertainment industries" and the WWE (Pro Wrestling in general) fits in there as a 4th.

Now playing

Maybe we'll finally get a release of "Ride to Hell" that GTA style game that Deep Silver first announced like 5 years ago.

Ok lets face it the PS360 version of the game only has at the most 2 more years left in it, I say they should let Yukes continue to pump out the same crap for those two years while Take-Two is putting together their own dev team for the PS4/Xbox 3.