Fieryrebirth
Fieryrebirth
Fieryrebirth

I thank the Universe everyday for NOT making me like one of these horrendous “humans”.

…But there are creative laborers that sustain themselves through their creativity without having to build up their image to celebrity-levels, and part of the way they do that is from royalty payments. This is only possible thanks to collective bargaining and worker solidarity. Things improve when we support each

And a lot of creative laborers are doing this to sustain their own livelihoods and support their families. There were multiple reports about creatives who depend on royalties to meet the minimal annual income to be eligible for health insurance. And even if some of them are okay with giving someone joy in lieu of

I mean, it is just a tool..... A tool that companies will gladly utilize to eliminate jobs, wages, and benefits and increase their bottom line.

I know there’s at least some people who enjoy Starfield, but to me it’s a classic case of “do the least effort possible because we have enough goodwill that we can get away with it”.

Kojima always wanted to work with A list TV and movie actors and the moment he got a chance he did. I don't think Sutherland was bad when he did speak but it was generally a weird change when he would go entire missions not uttering a word and then Act 2 suddenly drops 10-12 8-12 minute each tapes with Snake talking. 

No way Konami would’ve given him the budget for that. I like Kojima, but it’s clear as day that he just wanted an excuse to work with one of his film idols.

Counterpoint: audiences don’t understand subtlety, so it’s okay for a storyteller to be loud about it. How many people watch Starship Troopers and come away from it entirely missing the point, for example?

I liked how it was in the first gen (yes, roast me) - the starters were the featured Pokemon and not the legendaries, so Mewtwo, Articuno, Zapdos, and Moltres got to feel like they naturally existed in the world rather than the world existing around them. It felt like a neat treat and a surprise when you stumbled

Is that what this is? I’m confused by it. I could be misunderstanding but I was under the impression the whole thing could be an actual scam — relying on the fact that games journalism is basically spoonfed, a cobbled together game of cheap assets and inordinate hype designed to trick people out of as much cash as

Americans cope backwards and scheme forwards.

If anything it just gives Keighley more reason to cut down the actual awards portion of the show so he can shove in more ads. “Go up there, announce the nominees, announce the winner, hand off the trophy, aaaaand cut to ad break during the speech.

Yeah the pawn voice acting is... distractingly bad. I usually don’t notice that kind of thing so it’s pretty rough to get under my skin. But given that pawn chatter seems even more specific and has to cover a lot of different voice types, it’s not super surprising that not all of it is grade-A.

So, there’s a reason for this (besides greed, of course).
Back when box stores were relevant, they basically had to keep price parity with physical copies or GameStop would’ve screwed them. That’s not an issue anymore, really, but the tradition continues.
And there’s another thing: publishers don’t like having

The entire executive structure and the business/corporate landscape is a shining example of how universally true it is that, “When the profit motive becomes unmoored from the purpose motive, bad things happen.”
(taken from “Drive: The Surprising Truth About What Motivates Us” by Daniel H. Pink)

They went on their buying spree while rates were low.  We are seeing higher rates, and a worldwide shift in demographics.  A whole lot of industries are about to contract regardless of what else goes on.  Gen Z is entering the work place and there are less of them than boomers who are leaving.  The US has millenials,

I dont have the energy for the long response.  But basically in the 60s some right wing economist proposed that the only point of corporations should be maximizing shareholder value.  This caught on fairly quickly, and got propogated by consulting firms like McKinsey, who then spent the next few decades coming in to

The system rewards those with sociopathic tendencies with more and more power as their lack of shame means they will do anything for said power.

capitalism simply doesn’t incentivize honesty to any degree.  Passing the buck, obfuscating, denying, and avoiding accountability are all rewarded.  Honesty is actively punished.  How do you expect people to behave in such a system?