I wonder what the Steam rules say, if anything at all, about submitting unobtainable steam achievements.
I wonder what the Steam rules say, if anything at all, about submitting unobtainable steam achievements.
Regarding that screenshot.. what was the maximum number of players you guys saw at any given point during free roam/story mission? It was only 4 for me, including myself, and usually only 2-3. I kept wondering if I was having shitty luck at the match making, or if this was just how the game was designed. I definitely…
Well, that was underwhelming.
Good. I think this game has promise, and it probably would have been overlooked if it came out in the midst of the October rush.
Ah, that day was packed anyway. Still going to have Alien Isolation and Middle Earth: Shadows of Mordor!
The one problem I have with Kickstarter is that it's a system whereby a mass of people assume the risk of funding a project, but the risk is without benefit, except for the rewards. It's a system in which a person could take capital from thousands from backers, make a game let's say, make millions of dollars in profit…
The game is always "matchmaking". You could jump into a story mission or free roam, and you'll almost always see other people in the area doing their own thing. In free roam the game does encourages you to group together by spawning public events- a dropship appearing/boss spawning- and I think you can also just shoot…
That's a great system! How did you make it pull in data from metacritic/HLTB?
This guy is a total bastard, but, uh... doesn't he sort of have a case here?
YES. Thank you.
I'll believe it when I see it. Actual gameplay footage, I mean.
But again, why focus on the fact that the final objective is the same? Alright- here's an little thought experiment: forget, for a moment, that at the end of the whole gameplay sequence, you're pushing a button. Just imagine you're looking at that particular episode of gameplay (unlocking a control point) without…
They have FAR more than different stories in design. Far Cry is a open world first person shooter. Watch Dogs is a open world third person shooter. Assassin's Creed is an open world third person combat/parkour game. Like I said, the only thing they have in common is the framework, the skeleton. Everything which fills…
I can definitely see this becoming more and more of a problem as the boundary between public and private life continues to blur with the propagation of social media and the internet. Most of us here were alive before social networks, and even people from our generation can have trouble and make mistakes navigating…
Hmm. Ubisoft's games do tend to have very similar framework, but I think that they have their own identities. You might have crafting, capturing control points and a couple of other mechanics shared between AC4, FC3 and WD, but they're still very different games- they have enough unique gameplay to set them apart;…
I think it's already been confirmed for release on PS4, we just don't have a date yet.