Endzo
Endzo
Endzo

I had the chance to pick up a new Wii U game last weekend and considered Mario Maker, but given all the talk of blindly removed levels, I’m not up for my time being wasted like that so I got another game instead.

I’m just (im)patiently waiting for Shaymin in June and the disappointment I’m sure to hit failing to get it online...

I see a working movie every time I go back there on PS4. I check out the changes in that area regularly so I’ve seen it with like 3 people sitting there as well as a larger group.

There’s plenty of Sega stacks, but this is the more likely look:

What are the folded fabrics? Handkerchiefs? Regardless it has made me realize that I’d love some kitchen towels in subtle Pokemon patterns like that.

Yeah, I was surprised in the beta when I unintentionally found there was not only a way to do crouch movement but also moving even lower and crawling on the ground.

Yeah, I was surprised in the beta when I unintentionally found there was not only a way to do crouch movement but also moving even lower and crawling on the ground.

As someone who wanted to design and work on the layout of video game manuals and promotional materials if I couldn’t break into game programming, watching the slow death of manuals was especially painful. First more and more started being black and white, then thinner and thinner to what we have today (if anything at

As someone who wanted to design and work on the layout of video game manuals and promotional materials if I couldn’t break into game programming, watching the slow death of manuals was especially painful. First more and more started being black and white, then thinner and thinner to what we have today (if anything at

That looks like the default layout from the PS4 or PS3 version. I know at least on the PC version you can rearrange all the elements on screen, hide things you don’t want to see, or resize them.

I agree with GandalfUnicorn. It’s really about the community you keep around you. If you have a good one, then its a lot harder for the occasional rude player to bring you down. Most of the folks I keep company with do well at endgame raids and so on, but they work to help people get better, not cut them down. If you

Haha that reminds me of when I was picking out a class ring in high school, talking to my father about it.

The Challenge was very disappointing to me. I am a contemplative thinker and enjoyed that up to this point the game wasn’t the type to rush or pressure me with timers or time limits. I’d have much rather had an extended gauntlet of ‘broken panel’ puzzles (I really enjoyed those) at my own pace than race through a

I know I’m in the minority, but I enjoyed the ‘broken panel’ puzzles. I found them to be an interesting change of pace. The speed of the moving ones could have done better if they were a touch slower, I admit, but still I’d rather do 50 of those than poke at The Challenge.

There are already some groups calculating minimal puzzles to reach the end. I think the last one I saw was saying under 70. Some puzzles can reached and solved out of range if you dont mind that you can’t actually see the puzzle because of how far you are from it.

PSO had a story. You are working to help a pop up bakery in some caves to drum up business. Everything you do is to further their success. Delivering cakes, clearing out the planet for human habitization (more customers!), etc.

Was the documentary before or after the fire/explosion that ruined a good chunk of his facilities?

Yeah, Aaron Fetcher not only created Whack-a-mole but also the Rock-afire Explosion animatronic band and stage show for Showbiz Pizza.

Multiple times now since getting the game at launch I’ve had dreams about just solving a stream of puzzles. Most frustrating is being woken up from those dreams, ensuring I can never finish the puzzle I was on at the time.

“I Toga(pi)kachu.”