Well, they're trying. I'll give them that.
It's just...yeah. At first glance, it does seem kind of tone-deaf, doesn't it?
Oh, well. Maybe it'll work out better than it sounds.
Well, they're trying. I'll give them that.
It's just...yeah. At first glance, it does seem kind of tone-deaf, doesn't it?
Oh, well. Maybe it'll work out better than it sounds.
It looks like, at night at least, the zombies can climb. I'm not sure whether or not they're agile enough to make some of the same jumps you can, but it does seem like elevation alone won't always save you.
Eh. A game that's well done is well done, regardless of the superficial trappings. Likewise for a game that's terrible.
The problem isn't too many zombie games. The problem is too many half-assed zombie games.
Wing Commander 3 and 4, while still pretty cheesy, did some okay stuff with FMV. Plus, it had Mark Hamill and Malcolm McDowell before he started doing those Sprint commercials.
The Tex Murphy games, likewise, were super cheesy, but they kind of embraced it, so it worked out. I liked those enough that I backed the new…
Eh, that's generally a distinction I'm willing to overlook.
If your livelihood or society is intrinsically dependent on the exploitation of slave labor, I'm generally pretty willing to count that.
I'm not even sure we fully have the language to discuss games in a robust theoretical way. There's been movement in academia over the past decade or so to try to drill down into the core of games and see what makes them tick, but I'm still not sure we've even had our Eisenstein yet, much less our Truffaut.
I think part of the issue is simply that you can't apply the standards of one medium to another.
Take Citizen Kane. Widely considered one of the greatest films ever made, right? Certainly, it's a notable achievement in filmmaking.
If you translated that same story to a novel, though, would that novel be equally well…
I hear ya.
Playing through the first episode went reasonably quickly, but I'm not sure if I can manage the rest or not.
Yeah, I just finished the first episode, but I'm not sure I can make it. My goal is to duplicate my original playthrough as closely as possible, but...we'll see, I guess.
(It's made even worse by the fact that I actually had played the first 3 episodes multiple times already.)
I played the entire original series on my 360.
However, I've been gradually moving more towards Steam as my central platform, and I'm really tempted to get season 2 there.
I already have season 1 on Steam through one of the many sales or Humble Bundles (excluding 400 Days). So now it's just a matter of deciding whether…
Ooooh the Legion. Rarely have I taken such satisfaction in methodically tearing apart everything even remotely linked to a certain group.
Right on!
It's one of the many reasons I liked New Vegas. One of the main factions is made up ENTIRELY of slavers? And I can burn everything they've ever built to the ground and salt the earth where it once lay?
Sign me up.
I'm honestly kind of shocked they didn't take him to France for the revolution. They certainly hinted at that, with the Marquis de Lafayette extending an invitation to Connor to come visit him in Paris.
Slavers are pretty much my favorite video game villain. I could kill slavers all day long.
The setting doesn't even really matter. Fantasy world? Sure. Historical setting? Why not? Post-apocalyptic? Kiss your ass goodbye, Lord Humongous.
I'm not even kidding. I find that I will go out of my way to inflict misery on…
Hey, not all musicals are "Oklahoma" or "The Sound of Music".
Or in other words, "STOP LIKING THINGS I DON'T LIKE"
(I mean, I'm not even a fan of the original games, but geez.)
Clementine will remember this.
That's what I'm here for!
C'mon. How can you not like Corey Haim hamming it up as an unhinged 90s-era "hacker"? Plus Debbie Harry in a Cleopatra outfit for some reason.
I actually went out of my way to get the Windows port (yes, bizarrely, there was a Windows port), but I could never get it to run properly.
I still have fond memories of the game, though, even if it was probably pretty awful by any reasonably objective standard.
I'll always have fond memories of Nocturne, even though the game had lots of extremely silly bits (like how fire or water would kill you pretty much instantly). Still, the game was extremely underrated, and I'll forever be a little sad that we won't get any resolution to the ending cliffhanger.