the answer is actually yes. It’s been just one day and almost every unit is already gone, it’s the NES mini all over again
the answer is actually yes. It’s been just one day and almost every unit is already gone, it’s the NES mini all over again
he designed an incredibly generic card game like everyone is doing nowadays and he shits over one of the best rpgs around.
And it’s not “nearly the same business” the difference in complexity between a game like DOS2 and a card game like that is like knowing how to grip a guitar vs playing like joe satriani.
Not to…
1 - It’s still a bug. A bug is anything that’s not intended and needs to be fixed. It’s an oversight, not “bad game design”, asshole.
2 - You can keep your opinion, I don’t care, reading your other posts you clearly are one of those that likes to talk about things they really don’t get, do you also try to correct your…
“on top of writing the Zelda CD-i reviews”... wait, what?
no bars and the shooting feedback is generally quite poor, I’m loving the look of this game, but it often feels like some important soundfx are missing and overall UX is kind of poor. It’s still a game well worth the price and looks absolutely stunning
Sure, I just happen to be working on one of the biggest franchises in gaming, go back to Deadspin dude
let me explain it to you, as you clearly are one of those “gamers” that know jack shit about how development works.
There are different types of bugs: programming bugs, art bugs, design bugs. Everything that is not intended and shouldn’t be in the game is “bugged” by the QA department and a ticket is assigned to…
Waluigi? Bitch please
that character at 0:34 (Diya?) is totally Korra from Avatar
No thanks, I’m a senior gameplay programmer and I deal with stuff like this daily. An unwanted gamebreaking interaction IS a bug. Even if it’s not a code bug, it’s a design bug. That’s why they are fixing it, because it’s a bug.
One thing that it surely is not: bad game design. Their skill system is great
durr, it’s a bug. They created an awesome and complex skill system, and someone found a loophole in it. it’s not “bad game design” if it wasn’t designed
I really really hope for something like Assault Suit Valken, but with that graphics. It would be so. fucking. awesome.
you are welcome, I wasn’t against your point, I’m against the idea that “male gaze” is something we should strive to get away from in games. Vanilla games are very unique and would lose a lot of their uniqueness without that art direction
historically there’s a clear relation between maternity and sexuality, hence the more prominent role of the woman body in art in that sense.
usually, naked woman = symbol of fertility, naked man = symbol of physical strength
guess what gender is the one that can generate babies and so, since humans are able to draw, was always seen as the figure of maternity?
sure dude, sure
they’re naked because it let’s the artist do pretty pictures like those. And I’m totally cool with it. Again, it’s Vanillaware. It’s their thing. Their games are unique for this exact mix of stuff
This kind of art is as embedded in Vanillaware and Kamitani style as it’s broad brush strokes and dark hues. It’s a mix between renaissance paintings and manga. It’s Vanillaware’s style. It’s fair to not like it, you can just not buy it.