EagleDelta1
EagleDelta1
EagleDelta1

Topics that were big news but not mentioned:

While I do believe we need more competition for Steam, both to make Steam better and make other stores better, I am tired of the argument that Valve/Steam needs to “Show me my games for me” and “Get the crappy games off Steam”... who’s to decide what’s crappy and not crappy? When did it become the distributor’s job to

Depends on the person, but I really don’t feel like running 5 stores that all need to update games on their own while running in the background.... especially when I have other processes running in the background that are a bit more critical to my everyday work and profession (like JetBrains toolbox, Docker,

Ok, this is really pissing me off:

You’re telling me recycling the same game with new skins every 1-2 years is better than what Indie and AA devs are putting out?
That’s all the CoD, Madden, Battlefield, Assassin’s Creed, etc are nowadays. There are obviously exceptions to the rule, but those tend to be from devs that don’t move at blistering yearly

I think that more competition for Valve is great as it will push Valve, and they’re competitors, to up their game. That said, I think the hate on Steam/Valve lately is overblown and the issues themselves are largely isolated to a handful of incidents. Sure, I despise that hate groups exist on Steam, but the more you

I think everyone here (including this article) is missing that if Valve loses too many AAA publishers to their stores or other stores, then customers leave too. Until the gaming masses can accept that most Indie games are better than AAA games, indie devs/Steam/etc are reliant on the AAA publishers.

Simply put, most

How do we prevent these (obviously bad) things from happening without punishing companies for being too successful?

the First Order wants, but won’t just walk in and take over despite having the ability to do so.

As much as I like the Skywalker story, my favorite books/stories from the old EU (outside of Thrawn) were the X-Wing books and the New Jedi Order (I know, I’m in the minority).

Or it could just be the Mandalorian since Clone Wars and Rebels have already set precedent that women are accepted as leaders and warriors in their society.

I wish those studios well and hope they do well under Microsoft, I just hope that MS doesn’t snuff out the fact that both studios also develop (or port) their games to non-MS platforms such as Linux and the Switch (I’m looking forward to PoE2 on Switch.... and I need to finish PoE1 on my Linux laptop)

I have an SSD as well, and while Windows updates are a lot faster than they used to be, they still take an average of 30 min compared to Linux average of 1-3 minutes. Party of this is because Linux updates come out faster and more incrementally.

As far as I know, blizzard doesn’t announce anything new outside if BlizzCon. I’ve seen enough keynotes and been to enough conferences to know that’s how marketing works. If you do a keynote, then everything big and little gets announced there because it has a huge audience. Since most conferences are also tied to

It could be experience for one. id software doesn't develop with DirectX and already have extensive experience with the Vulkan gfx API (what the switch uses). Other than that, I don't know

I got the distinct impression that Rebels ending was shortly after ROTJ or, at most, shortly after the Battle of Jakku. Resistance is set 6 months before The Force Awakens, which would put it anywhere from 25-30 years after the end of Rebels. I have no expectations that Resistance will connect to Rebels at all.

Goodbye Pillars. And goodbye Obsidian in a few years when they make 1 or 2 games for MS that don’t sell 69 million copies and get a 95 on metacritic.

I’ve gotten steam link streaming working well over WiFi, but you HAVE to use a 5GHz band to get that, which limits range and obstacles between the Wireless AP, the Link, and the host PC.

I’m honestly surprised by how much Azure is used. Almost everyone I know using Azure in their business infrastructure complains about it, unless they are a 100% MS shop which isn’t most tech companies. Most of the people I know that use it were forced to use it by their business arm rather than a true comparison being

While I agree, it takes anywhere from 2-5 years for game dev to complete on a large AAA game. Even if major devs knew about the Switch a year before launch, the failure of the WiiU probably lead to some hesitation on 3rd party dev’s part. So, assuming that was the case, some games probably didn’t even start dev until