Drogmir
Drogmir
Drogmir

Maybe I’m in the minority but I didn’t really care about customization options, the facial animations, or the writing quality. To me they were all perfectly adequate. Lacking in places but adequate (custom male Ryder avoids derpy Sara Ryder moments)

Was it worth the half a year delay from the Japanese version?

Also what’s the difference between the PS3 to PS4? I have yet to upgrade to a PS4, but I don’t really mind things like longer loading time or less graphics. So long as the gameplay content is the same (I get horror flashbacks to 3 radically different

I think there’s a slight follow up you’re missing where you can later find him in Cyro saying that he’s going back into stasis because everybody treats him like shit.

Maybe it’s just me but the remastered animations looks kind of janky.

My recommendation is, if you find a licensed setting you like try that instead.

Tangentially related but my Alec Ryder looked a lot like Kirk Douglas to me.

I like how sweet Vetra’s is in the sort of classic bioware way.

My advice is toread the codex when you have time. Especially the entries about Ryder.

The more I play the game the more I can’t help but feel that it really is Dragon Age Inquisition in space.

For me it’s when they actually made Tali a romance option in ME2, since I didn’t really like Liara or Ashley in ME1.

Really? I had a lot of fun in my trial. It was giving me much more of that original series star trek vibe that Mass Effect 1 had going for it.

I like how this guy thinks.

Since we’re gated to the first planet in Early Access. Can you give us an impression of how big / stuff to do the first world has compared to other games/planets?

It’s cute hoped for realism and historical accuracy of the era from Battlefield 1. Where everyone is running around with experimental submachine guns as standard arms.

We should just be glad they got the French helmets right.

They basically explained in the art book that they were running out of resources for initial launch.

I’m glad they know that the prologue was so well received. Imagine year two having a super campaign say following a German unit from the start of the war to the end.

Ghost Recon like many of Tom Clancy’s titles, seems to be suffering from identity confusion ever since they stopped trying to do the semi realistic war simulation route.

Oh wow Splinter Cell Blacklist.

I was trying out the division with my friend the other day for their new free 6 hour thing.

So how are the themes of isolation and young adult pessimism in P5 presented so far?