DreamSequence
Bitcoon
DreamSequence

I recommend Xperia Play if you want a relatively cheap Android phone that is bar-none ass-kicker at video games. It has a full game pad on it, which is a pretty nice quality itself, the phone overall is quite good and while it's not the best hardware (it's the latest tech before the CURRENT latest tech, so it still

Whoops, iOS phones don't have buttons and my Android (Xperia Play) does. Full gamepad is a game-changer, and massively so if you're into playing emulated games or those 70% of smartphone games that just tack on some virtual buttons to the screen and call it good. I wish more Android phones had such a thing. Or that

They did include all the soundtracks, which I personally love them for. :) In those 4 games there's some great music to be found.

Anomaly is a pretty sweet game as well. Great production values sweeten the package on a tower defense-esque switcharoo that sets your invading units against a setup of turrets defending the enemy's base. And it's actually pretty good so far from what I played.

Absolutely watch Spirited Away. It's positively fantastic, and one of my favorite movies of all time.

The later Harry Potter movies really weren't so much to my liking. The first handful were mystical, wonderous and adventurous. They were cheesy and silly and great fun. But by the time they hit book 7 it was angst angst drama love angst gigantic magical war doomed planet angst and a couple silly things thrown in to

I have a rig about as good as this.

I call BS.

It's not the exclusives that count, it's the games.

If your ass is wrong, I don't want to know what's right.

I would hardly say that this generation's CG will be met or beaten by next generation's in-game graphics. Even Deus Ex doesn't allow you to play the actual game with the sweet post-processing effects that make the cutscenes so awesome. But... this generation 3D modeling has allowed for a new level of detail, animation

You mean like how they could decades ago?

People want gigantic screens. The bigger the better, and when even the best is 5" or so, you're looking at a device those people have convinced themselves they won't want to play.

And Retro Studios' awesome environment and game mechanics. :)

Yeah I know where the line is. Hang on, I'm uploading its coordinates to you now... *map screen opens up*

There's a line and it's usually pretty obvious when a game has crossed it. They don't have to steal the whole code. It's like with FortressCraft on 360. It is (was? haven't heard about any updates to the game) They directly copied Minecraft down to the blocks, pickaxe, how the world generates, and chunk-based loading.

Shift is always sprint/run! D:

I don't think an RPG necessarily needs to be long. I think most FF games could stand to lose quite a bit of that extra "weight" of repeated, annoying, easy battles; backtracking; overly drawn-out cutscenes and story bits that go on way too long; and generally stuff that doesn't need to be there. RPGs generally aren't

Then you have to dig through a list of 2000 titles to get to the ones that start with S, then you have to dig through those to find the specific one you want.

I dig giant robots.