Did_it_for_the_Alliance
Did_it_for_the_Alliance
Did_it_for_the_Alliance

Maybe, but I’d like to think it’s in response to the readers since they’ve been fine operating this way for two years.

Well, it would mean console has less gear until the season ends, then it would have less gear until the next season ends, and so on and so forth.

I loved it because I saw it as something separate from Heinlein. It’s satire framed by one of the more militaristic works in SF.

Would you like to know more?

I think he meant PS2 games on the PS3.

As far as I know, it’s because enough readers asked.

Maybe because it’s a good game?

They have no obligations to Kotaku or any other gaming site, just as Kotaku has no obligations to promote their product.

Bethesda isn’t trying to preserve the privacy of its workers. They’re trying to control the perceptions of their game, and it’s fair to call publishers out on that.

It’s certainly a difficult balancing act. That said, I prefer Kotaku’s current review system. No rush to publish means more time with the game, and more in-depth reviews. I despise day 1 reviews because they’re usually so shallow.

From what I can tell, this entry was an answer to questions in the Fallout 4 and AC: Syndicate reviews. They waited two years because no one asked them for two years.

Exactly, and I think this article agrees with you entirely.

I think Bethesda needs to find the leak first. They can’t fault a news outlet for releasing information, especially when one of their own is making that information public.

For a news outlet, it’s unprofessional to withold information. Their job is, literally, to publish information. Those who leak the information to the outlets are unprofessional.

Totilo’s posts are usually in response to reader sentiment. There were some readers questioning the timing of the Fallout 4 review, as well as the AC:Syndicate review. It’s pretty much just a response to those readers.

Around 3.3 feet.

He’s actually an anime character. If you look closely, you can clearly see that they used up their budget in the first few reviews.

You forgot the most important thing. We have dodge roll on consoles. It completely changes the kiting dynamics of the game.

Console controls are amazing. Dodge roll and easy kiting makes it a must. I wish they would bring controller support to the PC.

We get seasonal gear one update cycle later on consoles. Basically, we get them when they’re no longer seasonal on PC (when they get them as nonseasonal as well). We get less gear, but it’s worth it because the controls were obviously designed for controllers to begin with. It’s so smooth.