Diamond_Edge
Diamond_Edge
Diamond_Edge

We have a name for similar games in Germany: Wirtschaftssimulationen - Economy simulations. To a certain extent, you coul also place the Settlers games into this niche, also transport tycoon, Ports of Call etc...
Sports Manager games are a whole other thing, you had soccer, icehockey, racing, football and probably more

You are missing Master of Orion 2: Battle at Antares.
The music alone makes it stand out, the gameplay makes you return again and again, especially in multiplayer. The first few hundred rounds you play there will always be a player surprising you with another strategy, and there’s enough luck scattered in to twist the

It was in limp mode, that’s why it only went so slow.

Now playing

It’s also funny that Elite: Dangerous had outside financial support, didn’t really need their backers, then betrayed them by removing crucial selling points 2 weeks before launch, announced the launch date to backers half a year after the shareholders of Frontier knew, and also with every (paid) expansion broke the

so what? People were paying EA hundreds of dollars for virtual cars in one of their online racers - and when that went offline everything was lost too. People are paying through the nose for cosmetics, gold ammo in WoT (real P2win), or have you looked up what a single tank costs in WoT or a ship in their warship

iirc it wasn’t bought, but they closed it down because they failed to get enough traction - the other giants were already there, and even signing big streamers failed to make a dent in viewer numbers on other platforms.
For the content creators, Mixer was great apart from one thing: Anonymity was, iirc, basically

Well, I’d say in some way it already has.
I like to compare it to the situation when Quake test (the multiplayer test version of Quake1) came out - and was awarded “best game of all times” by a british gaming magazine.
They said: Even if the full game comes out and turns out to be rubbish, we can continue to play this

The Quake Test that was released prior to the game was multiplayer only. It was voted best game of all times by a UK gaming magazine. Asked why they’d do that and vote a TEST version as best game ever, they said: Even if the full release is garbage, they can keep playing the multiplayer test forever, and it is the

If you really want to drive an underpowered car, try a VW T3 transporter with 50hp Diesel or 60hp gas engine. You can’t even reach 65mph most of the time (i.e. not going downhill). Therefore 0-60 times are irrelevant, the car almost doesn’t go that fast :D (and certainly not when it’s fully loaded).

As an alternative,

90mph are 144km/h.
Even my old 50hp 1.1 litre Ford Fiesta from the GFJ generation (89 on) could do that. Barely. But it was able to achieve that speed.
With a 90hp Audi 80 or Miata, that is no problem at all. The Audi A4 with the 101hp 1.6litre engine can go over 120mph, and it can keep up driving at that speed with AC

The only reason people lament about the missed opportunity with the C30 is the one-off car with AWD and 300+hp Clarkson drove on Top Gear.
That one was a show car. Not street legal, not only for emissions reason.
Still, 300+ hp from that engine requires not much more than an ECU and exhaust/cat swap. But from personal

and would add more noise, compromise drivability as a daily driver etc...
If you want more revs that badly, get a Honda S2000, I think its rev limiter sits at 9250rpm when stock.
But a standard NA or NB miata, with its non-interference engine, and its mostly easy to source components is - apart from the appalling rust

We have a lot of straight roads here, only most are speed regulated and there is probably a lot more traffic than in the US - and also (depending on country) more extreme fines for going over the limit.

But I was driving at close to 300km/h on the Autobahn a few times, and it is possible on a lot of stretches without

See, that’s your opinion. Witcher 3s graphics didn’t live up to their promises, there were comparison shots in all gaming outlets back then comparing what was released with what they promised in trailers. The details level was far lower, even on PC. And don’t get me started on consoles, the PS3 performance was

I played it on PC when it came out, not a high end machine though. And I only encountered a bug twice - once a floating duplicated item, and later on a side mission was missing dialogue and didn’t progress further. The first one was later fixed in an update (it occured during a scripted scene, so no biggie), the

I am sorry, but I cannot agree with anything on that list. What would you need more power for in a Miata? I have the NA with the 1.6 90hp engine (facelift EU) and it is plenty fun and gets up to 170km/h on the Autobahn if needed. But you do not drive a car like that at those speeds anyway, the car is precisely fun

This echoes what Community Managers for WoW were going through in Europe when the game launched. Since Blizzard operated from Paris, they wanted to set up all community managers for all languages there (despite this being an internet only game). The result was, that they paid so little, that the guys working there had

Eh, in some cases they HAVE to act though. Especially when it comes to using content from one game in another.
You see, companies also only license assets they use in a game for a specific use in that single game only. That includes things like simple 3d objects (chairs, barrels etc... everything that’s been done a

Heh, I can understand both.
I get it why people pirated Radiant Silvergun on the Saturn p.ex. , was almost impossible to get in Europe and the few sellers were selling their copies to each other in turns to drive prices up.
The re-release for the Xbox was good, but somewhat... flawed. Not really arcade perfect (the

yeah, it was about that too - sure. Since a DVD-R was way cheaper than a store-bought copy. Though you had to get your hands on a copy-able version of the game first, which wasn’t easy on not-so-fast DSL lines back then.
But yes, the PSX probably also became such a success because it was so relatively easy to defeat