Diamond_Edge
Diamond_Edge
Diamond_Edge

even Teslas electronics aren’t. They are just using stuff in an automotive environment that wasn’t designed for such, skipping out on years of checks normally done by stnadard manufacturers to ensure the stuff works in every environment under any circumstances (but at the cost of being old tech when it is finally

Ooooooh, you’re right!
I always forget how many parts that one borrowed from the standard cars of its time, the airbags are also from the 996/Boxster.
And yes, if you opted for the carbon fibre surround trim on the dash, then it reflects the gauges.
Well spotted!

They’re regularly available again for normal price on Amazon, but sold out within 15min or so. Guy I know got lucky when he couldn’t sleep and stayed up in the middle of the night, fetched a PS5 with disc drive. Didn’t even plan on really buying one at first, but when it was available he thought “the hell, why not?”

Do you mean a mesh network where the APs are connected via wifi among themselves (not repeaters, but a true mesh)? Or are you thinking about a standard network with a controller running (as software or hardware) where every AP is connected via network cable?

In both cases, it depends on your settings for handling the

50$ for the upgrade pack? And those minis don’t even look good.
Put the price of Gloomhaven or Middara against that, considering how much stuff these games came with. (and the quality of the minis from Gloomhaven especially) Or if you want something licensed, “Big Trouble In Little China” from Everything Epic.

This is

and here I was wondering how many people besides me recognised the 996 instrument cluster.
Though I know of no single 996 that had a reflective surface above the instruments, they are always housed in a matte or leather covered bubble so they do NOT reflect in the windscreen or any other surface like that.

Then again,

Oh, they do support Raytracing as well as Nvidia does, at the same level actually. Same stuff, different names, but the result is the same - visual and performance-wise.
What DLSS does is basically render an image at lower resolution and the upfaking it to a higher resolution. While it looks admirably in stills and in

I have no problem with what gets exposed, I have a problem with the “how”. Also, some articles of his lack credible sources, and seem to be hellbent only to hurt companies like p.ex. CDPR - I haven’t found a single article on Bloomberg from him about the company or Cyberpunk that doesn’t focus solely on negative

I personally do not see the articles from Jason as “good journalism”.
It seems like he is on a one-man-crusade hellbent on destroying the industry. Showing what goes wrong inside is one thing, the way he does it borders on personal attacks and vendetta though. There are series of games where you instantly know if the

the 175 was in my normal 911, don’t need a Bugatti for that. Even my Volvo 850 T5 did manage more than 160mph after a few tweaks (that car was a beast). And it felt totally stable, in fact you had the impression that going past 125mph it sort of “hunkered down” on the road a bit and became even more planted. And all

exactly. Something Skyrim did right but Cyberpunk p.ex. got wrong is the use of achievements.
Cyberpunk fell to the common mistake here to grant achievements for completing everything of some kind of quest type. Also, giving multiple ones for several regions of the city.
I can get behind the exploration achievements,

That steering wheel won’t fly with EU regulations. Many have tried, even more have failed. Even show cars have to replace their wheels to normal round ones around here when they are being driven on the road. No “Knight Rider” type wheels allowed.

it really depends on the car though. Fastest for me was about 175mph, at that speed you realize how bad some roads really are, but when there’s no traffic it’s not really a thing going that fast.
In a Bugatti it even won’t feel that fast. The Veyron is an incredible achievement insofar as it made going fast look and

depends on the car. Look at the Videos of the Koenigsegg test driver taking his hands off the wheel at 300km/h - the car stays incredibly stable. Probably couldn’t do that with the Tuatara.

well, sometimes there’s just an electronic gremlin sitting inside. I have a Xbox Elite Controller here on which the “A” button will stop working after a random amount of time. Nothing I tried so far did fix this, and replacement main boards for the controller are hard to come by. Has to be something deeper inside

ugh... Amazon reviews are not worth a penny, sorry.
There’s a possibility to review a product without even having bought it, leaving a single star - and killing the score with it. People leave bad reviews all the time which have zero to do with the product, like “item fine, works great, however shipping took to long

Where did you read about those?
As I said, I am USING a Vega64 - and was using a GTX980ti before, so I actually did the switch from Nvidia to AMD, and I never had a single driver problem with the AMD card.
There is a problem with some AMD cards, but that has nothing to do with the drivers, but with board design. I first

Not true at all, that is repeated bullshit from years ago. As of now, the AMD drivers on Windows are as good as the Nvidia drivers, on Linux they are even superior.
I went from a 980ti to a Vega64, and the overall experience has become far better in all games I have. Also streaming&recording works better with AMD than

I have to disagree. Been playing the Elder Scrolls games since Morrowind (Daggerfall just a bit), been trying my hands on modding them too - got the Morrowind Collectors Edition back then which came with the additional Editor CD.
I have to say that I really loved FO4. Was hard to pry me off the screen, the game was

Warlords by SSG on the Amiga - I remember that the only copy in circulation everywhere had a massive bug that didn’t appear for days:
After you finished a playthrough and conquered all of the world, you were supposed to be able to draw a new map, and the next game would take place on this map.
This is where the game