Diamond_Edge
Diamond_Edge
Diamond_Edge

pfft, I’ve felt more let down by Project Cars than Star Citizen so far. The physical goodies were given out at almost creation price, so if it all crashes down tomorrow I still have a few nice T-Shirts and some nice lore from a universe I could use to create a pen&paper RPG from (look at all the background they

not really, swords weren’t all sharp back then, they weren’t that great made either. But mostly people in armor tried to pin the other guy down and then stab him, that’s what pointy things were used for.
As for deciding when a fight is “done”: Imagine how exhausting it is running and dancing around with lots of f*ing

It still looks somewhat tame compared to what our group of medieval madmen did at some local fairs here in Germany. The guys from our group who made their own armour made it out of 2mm steel minimum, and they came back from a battle with dents in it several mm deep. A lot of times they would charge into another trying

You should expand upon that by covering the old "Cleopatra" with Liz Taylor. A movie that has almost been shot twice, was originally over 6 hours long, and had thousands of extras, and also tons of gold. Real gold. On armors, palaces, and whatnot.

The moment when our guild killed the first boss in Blackwing lair for the first time.

Correct, they already hat to backpedal on putting the game on it though because of stupid international laws concerning shipping and taxes. They can ship the drive empty and everything is fine, as soon as they put software on it the whole package and its value is accounted for as software sales, on which there seems

oh, and btw. a lot of E:D backers voiced concerns about the game and asked Frontier to delay the release to make it more complete. They fell on deaf ears. Only when the papers detailing the financial plan came to light it was known why. The investors wanted their money back in 2014, plain an simple.

Star Wars Galaxies was actually quite nice :) Good to see some love for that. But in that case you had a "ground" module that was the main part of the game, here it is the "space" module, with FPS-fights tied in (i.e. boarding other ships, fighting over stations).

You are so fixed on release dates like a corporate moneywhore eager to wait for his investment to cash out. What we are getting out of stuff like that is crap like Elite Dangerous - an incomplete, fearure-deprived "game" where you have to pay extra afterwards for "additional goals". The problem there was that E:D was

That is something that you will be able to do once the PU (persistent Universe, aka the MMO-part) will be up and running. Doesn't make any sense yet, Arena Commander (the part for which you are able to earn "credits" and "rent" ships ) is nothing more than in in-universe simulator for dogfights and races.

Oh yes, that was a great game, and it hat quite amusing enemies :D

Repeat with me:

And people thought laws here in Germany were strict.

Never EVER rest a sword on its tip. Not a real one, especially not a LARP weapon. You are RUINING it!

I created my account close to the EUROPEAN launch, and own all collectors editions and played through all of them. Still, my account was inactive for some months in between expansions, so - nope, no statue for me :(

Ever seen a Toyota pickup from behind? Like the indestructible hilux? Granted, the brand name is only written on the back, but it covers most of the tailgate there too.

on the six 3 1/2 inch floppys at my parents home :)

The Dualshock is an atrocity. I have quite small hands, but apart from the D-Pad I still think the original Duke from the old Xbox was one of the best controllers ever designed. Especially the pressure sensititve buttons (not many games used that feature) were really great (remember, that apart from

only in that regard that I don't have that much time to spend on gaming as I used to - any subscription to an MMO is kinda useless to me now since sometimes there are only one-two evenings per month where I can really enjoy non-casual gaming. In that regard it would suck to p.ex. plan a trading route with some goods,

no, not on kickstarter, but they were selling it on their homepage until a few weeks ago with the offline mode explicitely mentioned in the features list of the game. On the day they announced that offline-mode was a no-no they removed that statement.