I’m not sure how much clearer I can be.
The quotes you’re providing prove my point.
I’m not sure how much clearer I can be.
The quotes you’re providing prove my point.
Pretty sure the trailer has shown us the full story of the game. If you’re expecting any more depth than “be a bad enough dude to survive this crystal zombie attack”, you’re probably ripe for disappointment.
Because the only zombie I see is the undead husk of the Metal Gear franchise shambling towards retail?
Not the feature of naming planets, the feature of easily finding planets that had been discovered by OTHER people. The addition of that feature directly led to the players finding each other on day one. Seeing the name of the discoverer, the first player messaged the guy and they coordinated their attempted meet-up.…
In the day one patch, they literally added the ability to search for the nearest discoveries to you and listed the ID of the person who discovered it and the date stamp. It was using this very feature that allowed the players to find each other on day one.
So you’re saying that it’s more likely that they lied about multiplayer being in the game, and they wanted to get caught and exposed so they made it easier to find another player to make that happen as quickly as possible? That seems like a logical sequence of events to you?
Actually I asked what they promised that wasn’t in the game that affected your enjoyment of it. So what I’m dissecting is where your expectations differ from the actual game, and whether or not your disappointments stack up as realistic in the context of what difference a feature would make in the game. You’re having…
So this is a big one, so let’s examine this scenario and ask a question.
“I’m heavily into science and wanted the game because of its representation of the universe.”
That’s a pretty generic statement to let stand on its own without clarification.
What specifically did they promise which wasn’t in the game, that affected your enjoyment of it?
Either way.
Thanks for explaining what a skybox is. I’m glad that I asked.
Can you or can you not travel to distant stars and explore their planets?
If you’re going to stand there and insist to me that the fact that the skybox doesn’t correspond 1:1 with the exact placement of all stars in the universe that would be visible from…
That does not seem to be the case here.
Just because the feature isn’t implemented in the way he expected it to be doesn’t mean that those stars and planets aren’t there.
Can you land? Is there life on every planet? Can you craft equipment and weapons from scavenged material? How do they handle ship upgrades and combat? Does it run on a console? How good is its ground/space AI?
It’s hardly a 1:1 comparison of use of resources.
It’s part of the reason games like Dead Space 3 failed
Wow, there are millions of stars, each one with planets to explore. The skyboxes are the equivalent of using low quality textures when rendering an object in the distance to save memory. Are you going to complain about LOD in games next?
I’m guessing that the point was so important that it bore repeating.
Well that’s a bullshit excuse.
Also, who the hell is going to a police department’s Facebook page anyhow?