Count_Zero_Interrupt
Count_Zero_Interrupt
Count_Zero_Interrupt

I agree. There are interesting conversations to be had, but this game contributes nothing to any of them. It's obvious the devs have no real larger artistic point, just by looking at their statements. On one hand they claim games are becoming too PC and wishy-washy (which is an idiotic statement in itself, obvious

Yeah, weird, it's almost like nuance and context can change the perception and meaning of ideas and actions

Please tell me that's a poster I can buy somewhere.

I especially loved the totally anti-climactic ending to that one. They do all this work to figure out who and what the guy is, and how they can stop him, and in the end it doesn't even matter.

If you are in a line of work that depends on having shipped titles on your resume and samples in your portfolio to secure future jobs, sitting around not contributing to a project for an extended period is almost as bad as being laid off. Especially if you're in the junior to intermediate range, and you don't already

I'm all for a little vigilante justice, when necessary to expose sexual predators and rapists who are protected by inept systems that would rather sweep them under the rug than hold them accountable. But there's gotta be some evidence. Even if it's simply the victim's testimony. Anonymous, online accusations are

Reports to the police and anonymous accusations on the internet aren't the same thing. A false report to the police carries huge consequences, both legal and personal. Virtually no woman would be willing to risk them simply out of spite or shame or whatever. However, there are NO consequences for a false anonymous

Based on my extremely limited understandings of science, economics, warfare, etc. I imagine the bulk of space combat (if we survive long enough to see such a thing become common) will largely be conducted by smallish drones and robots. Machines that could calculate and react fast enough to actually engage and attack

I tried a simple Occulus Rift demo at Siggraph in Vancouver this year. You put the Occulus and a pair of gloves on, and you fly around a simple little virtual city by holding your hands out in front of you like Superman. Moving your hands apart slows you down, closer together speeds you up. It wasn't really all that

You guys should kickstart that.

What is this, some kind of freaky Assassin's Creed/Dark Souls hybrid??

Bad. Ass.

I'd put my money on: because boners.

Now that's cool. I had mixed feelings about PT. Interesting concepts, but kinda cliche content. Weeping female ghost, creepy baby laughs, banging doors, jump scares. We've seen that stuff a million times. This restores some of my excitement for Silent Hills, though. Creepy, weird, messed up, surreal.

This is the trailer for the weirdest road trip movie ever.

I'd say the answer is to realize that this is simply what early access looks like, and leave it at that.

Because a soup kitchen is analagous to a game development business?

This is why I pirate all the games I play. Sure, the devs don't get any money from me, but they should be happy for the exposure. Maybe I'll like their game enough that I'll choose to actually pay for the next one. Maybe I'll recommend it to all my friends. Surely that is more than fair compensation for their work.

Now playing

It's about a team of high school students...

The Silent Hill franchise has mostly been a mix of bad, mediocre and a little good over the last few titles. So the way I see it, there's not really that much on the line. If it isn't that great, well it pretty much just carries on as Silent Hill has been going for some time. If it turns out to be awesome, then that