Heh, well said. I feel about the same.
Heh, well said. I feel about the same.
Alan Wake is my current favorite horror game for visuals. Say what you like about the gameplay - it has issues - but they totally nailed the look and atmosphere of the remote mountain town. Gorgeous, gorgeous backgrounds and scenery. Made me wanna go camping.
This is something I've been thinking about. I think it's possible to find someone who you don't feel that burning passion for, but who is a perfect partner to build and share a life with.
I think it's partially a sci-fi versus fantasy thing. Cap is a sci-fi hero, WW is fantasy. I think most people just prefer sci-fi. Pretty much all the blockbuster comic movies have featured science-based heroes...Spider-Man, Batman, Hulk, Superman, etc. Only magic-based one I can think of is Thor. I think the whole…
Yeah, I was trying to figure out why they even bothered to make this a prequel. I thought maybe they didn't want to deal with figuring out the aftermath of Arkham City, but you might be right about the joker thing.
"the battle goes into a few very rapid quick-time sequence."
Yeah, there's no real plot to speak of in American Nightmare. More like a series of repetitive fetch quests. It's heavily combat-oriented, without the original game's mood or tension.
Props for the Alan Wake mention. That game blew me away, especially because from what I'd heard I expected it to be fairly mediocre. I haven't played many games with such an excellently developed atmosphere and mood. Great soundtrack, as you say. And though the gameplay was fairly simple, I found it really satisfying…
Those goddamn skeleton dog things were the WORST.
I had a similar problem with Amnesia. When a game gives you weapons, then monsters can theoretically appear at any moment. But when a game relies on escape or hiding, the signals that a monster is about to appear are much more obvious, because the game starts providing you with lots of hiding spots or escape routes.…
I agree with the points in the video, in terms of highway limits. But limits in urban and residential areas are fine as they are. 50 to 60km is as about as fast as it's safe to go on streets filled with stop-and-go traffic, pedestrians, cyclists and other hazards. And all that improved car technology doesn't do…
Speed certainly is a factor, in terms of driver reaction time, stopping distance and how easy it is to lose control of the vehicle.
So, it looks like about half this experience consists of holding the iPad up and blocking the screen for whoever's sitting behind you, and the other half consists of playing games on the iPad instead of watching the movie.
I've been in the games industry a few years, and I just wanna say I really appreciate articles like this. Over the years, this stuff has made me think more deeply about how I treat and interact with my female coworkers, and I think it's improved my professional relationships across the board.
Making a romantic gesture like that toward a coworker, in a way that's public and noticeable by all your other coworkers, is HELLA inappropriate plus rude and totally self-absorbed. Yeah, romantic interest happens between adults. But one would hope that most adults, in a professional environment, are socially capable…
What about it doesn't make sense? Women are harassed and assaulted in offices by coworkers all the time. They are also harassed and assaulted by drunk coworkers/friends/acquiantances all the time. So what about that situation makes it unreasonable for her to feel afraid?
A group of 15 self-described "young professionals" in their twenties — the guys work in finance, the girls in fashion...
If it ends up being the skin camo thing, all I can say is that it's astounding how whenever that particular tech pops up in fiction, it's almost always utilized exclusively by hot women.
It's some dumb thing like her skin is like a chameleon so she has to be naked to turn invisible, right?