Count_Zero_Interrupt
Count_Zero_Interrupt
Count_Zero_Interrupt

This one might be my favorite.

I really wish I could go back in time and show 18-year-old me stuff like this. I think I could have shaken off all that Nice Guy bullshit a lot sooner.

My girlfriend got one of these recently as a gag gift. I was curious to see how far interactive robot toys had come in the past few years. As it turns out, not very far. It basically just babbles the same strings of nonsense over and over again in response to voice stimulation, dances and sings if it detects music,

I had mixed feelings about the LotR movies, and I expect I'll feel the same about the Hobbit. Based on the criticisms I tend to have of movies like this, I suspect I'll end up sharing a lot of Kirk's sentiments. We shall see.

The real problem is that it's too easy to get married.

Man, I'm jealous! This deserves a place in my library alongside PeeWee's Christmas Special as mandatory holiday viewing.

Wooo, Ripley forever! Such a badass.

I think it's a fair point. In a game that is about killing, where the gameplay and progression and series of obstacles and rewards all revolve entirely around killing, why is the one instance of rape being picked out as a particular problem?

I respect that, for some people, rape is a whole other category of bad with specific emotional issues attached. I'm not here to tell anyone that they shouldn't be offended or troubled by it. But for me, I simply can't understand the argument that rape requires special justification or delicate handling, when mass

Oh man, that was the worst! With G.I. Joe, I assume the big death sattelite is going to be destroyed at some point. But that whole end sequence in Prometheus would have been a lot more tense if they didn't totally give it away in the trailer!

Sometimes slow walkers enrage me, other times they remind me that I don't really need to be in a rush and certainly have to reason to get angry about it.

Yeah, that's how I feel about the Gears franchise as well. It sets up a pretty interesting setting and premise. The plot of the first game is good enough. But then the next two do nothing interesting whatsoever. And the end of the third is super lame.

I think the answer to ALL the questions is "cool robots".

I LOVED Dark Souls. But I wouldn't mind seeing them mix it up a bit. As long as the challenge remains intact. And the sense of exploration. I wouldn't mind seeing more coherent stories. Or at least coherent pieces of story floating in a big soup of ambiguity. I never even picked up on the fact that the NPCs you spoke

Ok, yeah, point taken. If someone is stealing for survival, there's a grey area in there depending on the circumstances. I guess I was mainly reacting to the author's owl necklace example, and her excuse about stores assuming a certain percentage of goods are going to get stolen anyway.

Haha, thanks! You have good taste in literature :)

This was my first thought when this story broke. I don't think the DJs are responsible for the Nurse's suicide. But I'm surprised they didn't break laws relating to privacy or fraud by impersonating government officials in order to obtain private medical information.

Just because the process is biased in favor of the corporations, doesn't mean we should applaud when it works in favor of the "little guy" who doesn't deserve it.

According to the article, she was targeted because employees saw her stuffing merchandise into her purse.

There's no moral ambiguity to shoplifting. It's stealing, and it makes you a thief. Doesn't matter how many people do it.