Ultimate Alliance was the first time I ever heard about Deadpool. I was like... What is that? Spider-Man with guns? Then he talked and became mandatory for the team.
Ultimate Alliance was the first time I ever heard about Deadpool. I was like... What is that? Spider-Man with guns? Then he talked and became mandatory for the team.
Fools! They called us mad when we tried to do Abathurky in closed beta. WE TOLD YOU SO.
I just watch/listen to them on YouTube. Then it's like a horror movie, but then I know I'm by responsible for Isaac \0/
Limit reached, descending into madness/potential pooping in pants territory.
I have this weird issue where all of a sudden I can no longer advance due to fear, even though I know it’s a game. Dead Space is a great example. I’m a great shooter player, and I would always easily de-limb all the necromorphs.
I was not aware Assassin’s Creed was attempting to be an accurate portrayal of history, seeing as we have these DNA memory readers and what not <_<
First of all, I own all the DLCs. However, in not a brown noser. This is bad business if I have ever seen it, both for the current and potential new community members. https://steamcommunity.com/market/listing… the key we need to open the box. Given only 100 are for sale versus 5000 dropped boxes it’s safe to assume…
Only if CS:GO gave you a skin box that you unlocked with the $2.50 key, and then out popped a skin for a gun that comes with a DLC bundle that costs $5.
The safes do land in the Steam inventory. The big issue is I need upgrade parts for my weapons that are only obtainable by playing the game. Now, these “safes” will interfere with upgrade part farming, because there's a lower chance of getting a laser sight or grip or stock and a higher chance of just getting a chance…
I also forgot to mention, some of the stuff you get from these boxes is for DLC, so you'd have to buy the key and the DLC to actually use the skin. CSGO, Hat Collector, and all the other games like Warframe give you the option, but don't paywall it behind two.
I’m not familiar with TF2, but I’m pretty sure these microtransactions in TF2 do not actively inhibit actual progression drops in the game.
It’s not that it’s PVE that’s the problem, it’s that the items are added into the loot table. At the end of a heist, you get something. It could be a mask, which is nice, a weapon mod, which helps for progression, XP or in-game cash, or this giant metal safe which you can’t open without spending actual cash. Because…
The Olympics have spoilers. Our radio station would warn us to turn it off before the broadcast<_<
It is nowhere as large a commitment as One Piece. I enjoyed it. If you don't like it after 4 episodes that's a drop, basically.
You made me laugh and it's not even 10AM yet.
Thanks! I’ve been trying to make a glowing overlay for a costume and it’s just been frustrating trying to get the frame edge.
The Dreamcast sort of did this, no? The little memory card that was like a Tamagotchi.
Well shit, that's just a shitty component then :/
Well shit, that's just a shitty component then :/
This is faster than wireless. Instead of tearing a hole from the 2nd floor where my router is to the first floor and the basement, I just have two separate power lines. People that need a wired connection can plug into the routers at the end of those power lines, and wireless covers the entire house consistently.
This is faster than wireless. Instead of tearing a hole from the 2nd floor where my router is to the first floor and…