6 characters, 8 cars and 16 tracks for $12 is DLC pricing done right.
6 characters, 8 cars and 16 tracks for $12 is DLC pricing done right.
Thing is, the game felt complete before this, it is proper extra content. Which is what DLC should be for.
In the same manner of others? Hell no. They offer a full-fledged game at the beginning, and then bring DLC half a year later to increase the content by 50%. Who else does that?
A brief note about the continued discussion about Kotaku's approach to reporting. We've long been wary of the potential undue influence of corporate gaming on games reporting, and we've taken many actions to guard against it. The last week has been, if nothing else, a good warning to all of us about the pitfalls of…
So this is Nintendo's answer to the third party situation it seems, first with Koei Tecmo and Hyrule Warriors and now with Namco Bandai and this. I certainly can't say I don't like it, it's a very smart answer to the whole 'Nintendo gamers only buy Nintendo games' complaint.
But but...if people don't constantly remind the world, often when they don't even ask, how much better their PC can run a game compared to consoles, there will be mass hysteria. People might even explode from not reminding the world that their PC can outperform something else.
This is your friendly reminder that youtube comparison videos are not an accurate representation of a game running live or even captured with less video compression/higher bitrate. Also, nitpicking about this stuff is silly. Games look better on the new consoles compared to last gen and the same games will (usually)…
When I think PS4 I think sleek and sexy.
When I think Xbox One I think 80's VCR.
I'm not really sure why you're being so negative about this, or why you feel interpreting data from multiple different games is sensical. If Hyrule Warriors only shipped 80,000 copies to retailers in its opening week, then it most certainly is considered a "hit" by the stores who ordered those copies, and Nintendo,…
sounds like the game is ruined now. Game over man. Should of used lo real.
I thought I read that it was the opposite of that and selling quite well?
C'mon it's hardly random. Obscure, but all of the above info points to using a mic.
I think the final puzzle and its mic part was awesome and creepy. Kojima has always used specific controller functions of the console for some weird shit, (PLUG IT IN TO THE SECOND PORT TO BEAT DA BOSS....AND ALSO YOU NEED A DS3 IF YOU WANT TO BEAT ME IN THE FOURTH GAME) this has always been that way, are you new to…
...I believe you're alone in this
Yep, pretty sure you're the only one.
ooooor, maybe it's just not your thing? It is a pretty well done demo. But again, different strokes.
It's a weird thing, people constantly doubt Kojima and his decisions, previously with every MGS game, and I imagine if he previously revealed this game and the kind of puzzles it has, people would start to bash him for it, too.
No. No. E3 2013 for Microsoft was a terrible showing. Maybe not during their press conference, but they had made numerous statements during the week that only revealed their unwillingness to change in policy.
Wow. I'm giving props to Microsoft, I said it myself, they're making a compelling argument of how they're strategy has been changing over the last year, so stop being so butt hurt.
You mean like how Sony's been doing this since day one with PS+ with their 60-minute free trials on dozens of games as a PS+ subscriber? This is Microsoft following suit, and admittedly upping the ante with whole day trials. This is why we can't just give companies our money willy nilly (NONE OF THEM). We demand…