Reading this article after the Univision logo one on Clickhole is great. Synergy +1.
Reading this article after the Univision logo one on Clickhole is great. Synergy +1.
This is that shit I do like.
... was this picture taken in Austin, Texas?
It’s not unique to the game dev industry. If you’re in software dev, it’s possible to happen to you.
Yep. Can always tell the shitty leaders in a software organization by the willingness of them to tell the troops on the ground to “push through” or “make the magic happen” to get it done on time. Lazy leadership that relies on the pride and skills of overworked individuals to will it through to production.
hahahahah this is my life.
With the way the football scores look for Red Raider games, counting above 60 isn’t the problem.
Thanks for the clarification. I still will enjoy and peruse yours.
The one about the mom that talks to her trees... that was a good one. I don’t even care if they’re true, they’re just good.
I’m just here to cry because TWS was mentioned. F.
These GMG illustrations are sublime.
Finally, something in this article worthy of my laughter.
The 2nd gen engine will be a Subaru engine, preeetty similar to the current one. But maybe a little bigger.
To be kicked to the curb by a company you loved so much, that has to be tough.
Good luck and I hope the negative comments never get to you! Congratulations!
I’m too scared to Google “Tekken filipina” at work... is there a tl;dr or good Kotaku article?
Love DOA. Don’t like DLC.
I never thought I wanted a Pinoy/Pacquiao-esque fighter until now. Wow, that’s a great idea.
It’s difficult to say matter-of-factly what happened with Anthem specifically, but for a game that has “been in development since before Destiny,” it really depends on a myriad of moving parts, most of which are outside of devs’ control. Competent devs, generally speaking, are pretty aware folks that would prefer to…
I know this has been mentioned before around here, but how do devs not pay more attention to what other games have done before?